Stiel Kampf

Overall★★★★★★★★★★2.89
Fun★★★★★★★★★★2.74
Innovation★★★★★★★★★★2.48
Theme★★★★★★★★★★3.33
Graphics★★★★★★★★★★2.04
Humor★★★★★★★★★★2.38
Coolness★★★★★★★★★★54%
Theme Choice: Growing

Instructions: collect water and compost to grow your vine, water is scattered on the platforms, to get compost you must knock your enemies to the ground and the collect their remains.

Controls:

W - Jump

A - Left

D - Right

Space - Punch

Team:

Jordan Thorpe

Anthony Ruddick

Joseph Adams

Notes:
If the embeded version doesn't seem to show everything try making it full screen or going to the itch.io page.

Genres: platformer
Tools: Unity

Comments14

Elit3dGaming15 Dec 2015, 10:42
Love the slapping sounds, it was also a challenge to build the beanstalk to get to the exit. Fun game
bodsey
bodsey15 Dec 2015, 11:18
I didn't understood how to get compost at first. It's a simple and nice game
eemmbbeerr
eemmbbeerr15 Dec 2015, 14:47
High score of 155. Is that good?

At first it was a bit unclear on how exactly the punching mechanism works. I would have liked some more fist-extending or such, not just pressing space when the two characters overlap. I felt that it was a bit too random if I or them got punched first.
Catblocker15 Dec 2015, 18:27
Nice game, with unique gameplay. Atleast now I know what i should do if i want some compost ( ͡° ͜ʖ ͡°)
gallerdude15 Dec 2015, 18:28
Punching people was funny. Gameplay was solid.
Auroz15 Dec 2015, 18:32
Fun little game, quickly got boring though.
sorle15 Dec 2015, 18:32
yeeahh cupcake!
EthanWebster
EthanWebster15 Dec 2015, 19:01
Fun and simple game, well done :D
mikedurn
mikedurn15 Dec 2015, 21:19
Nice job! Had to get used the delay on the punch.
rzuf
rzuf16 Dec 2015, 14:00
Got the cupcake! But I fill a little bad that this one (as big at it is) cupcake cost dozens of lives. :P
TomenLuca
TomenLuca16 Dec 2015, 22:57
Fun little game. Mechanics get repetitive rather soon unfortunately.
crucknuk
crucknuk17 Dec 2015, 00:53
Nice entry. I wish there is a loosing condition to make the game more challenging. Anyway, good job ;)
DecayConstant
DecayConstant17 Dec 2015, 00:53
Nice use of the Growing theme. The punch delay and physics when hitting/being hit were a little wonky in my opinion... but it was still playable and beatable which is pretty much all I ask for in LD games! Good work.

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