
Stitch Wars
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
A little tactics game with hexagons. Didn't have time to finished so it's a little rough around the edges and not at all polished.
* Left click to select a stitch-punk.
* Right-click to issue an order.
* All attacks happen before charges.
* All charges happen before retreats.
* All retreats happen before all moves.
* stitch-punks take double damage if surrounded.
* stitch-punks take half damage if they have the high ground.
Yeah, I know, not at all on theme. But well, to be honest I just really wanted to make a tactics game. Technically the game does only use two buttons, and the characters have buttons for eyes. So it's like a play on words or something =)
I made the hexagon library during the warm-up weekend, but on the whole I was very much out of my comfort zone for this jam using pure HTML 5 rather than LÖVE 2D. Progress was slower than I hoped so I didn't really finish on time :'(
I'd like to keep working on the prototype a little though, so maybe post-compo...
* Left click to select a stitch-punk.
* Right-click to issue an order.
* All attacks happen before charges.
* All charges happen before retreats.
* All retreats happen before all moves.
* stitch-punks take double damage if surrounded.
* stitch-punks take half damage if they have the high ground.
Yeah, I know, not at all on theme. But well, to be honest I just really wanted to make a tactics game. Technically the game does only use two buttons, and the characters have buttons for eyes. So it's like a play on words or something =)
I made the hexagon library during the warm-up weekend, but on the whole I was very much out of my comfort zone for this jam using pure HTML 5 rather than LÖVE 2D. Progress was slower than I hoped so I didn't really finish on time :'(
I'd like to keep working on the prototype a little though, so maybe post-compo...