Great use of the two button controls! First I've seen where one of the buttons changes your direction. That turret is mean, but not impossible since it's predictable. Great job on this entry!
The asymmetric controls (harder to turn counter-clockwise) don't go well with the pressure of dodging bullets. I think it would have been a little better to frame it as more of a decision and move system. good work
Got stuck on the third level. I think you have to use the collectables as a shield to get close enough to escape? It can be quite exhilarating when you just narrowly duck behind a corner. I enjoyed it but would have preferred to be able to adjust the direction both clockwise and counter-clockwise, even though that would make it three buttons I guess.
It would be nice if the gun had an indication of how close it is to firing. Controls are a little cumbersome. Granted, you were working with restrictions ;)
I like the general idea, but the controls feel a bit too much "I needed to do this because its the theme". Apart from that I think this game could be easily improved to be a lot of fun, well done!
This was really hard! I like that the direction is indicated with the light and I liked the way the box moves smoothly but I could barely see the bullet and kept getting hit. I like the simple and addictive gameplay. Well done!
Comments15
HARD!!! xD