The Almighty Spectrum

Overall★★★★★★★★★★3.58
Fun★★★★★★★★★★3.64
Innovation★★★★★★★★★★3.16
Theme★★★★★★★★★★3.69
Graphics★★★★★★★★★★3.56
Audio★★★★★★★★★★3.40
Humor★★★★★★★★★★3.02
Mood★★★★★★★★★★3.32
Coolness★★★★★★★★★★63%
The Almighty Spectrum is a 2d platformish game about returning color to the world!

This was my fist Ludum Dare, and I didn't quite know what to expect. I really enjoyed it, and am very pleased with how my entry turned out.

Miraculously, I managed to scope it perfectly for the time constraints, and was able to get everything in and working just how I wanted. (Although some areas of the code definitely reflect the crunch).

I spent the week brainstorming the themes, and otherwise prepping to compete. Then, an hour before the Compo started, my hard drive failed! I thought I was out of luck, but managed to get a little bit done on my laptop while my desktop restored from backup. About 4 hours into the competition, it was ready to go, but I had already gone to bed.

I've never animated before, and was really nervous about it -- I knew that if I wasn't able to create some decent art, I'd lose my motivation really quickly! But my wizard turned out pretty well on my first try, and set me off to a good start!

After animating my wizard, I hadn't quite nailed down any gameplay ideas, and just decided to get him on the screen and walking around. Too lazy to animate the camera, I just had him walk back and forth across the screen. This turned out to be a huge inspiration, and I ended up using it in the finished game.

Leftover from the "Four Elements" theme, I ran with the idea for the wizard to be a master of the "Color" element. I had pictured a gray, drab world, which the wizard was to colorize during his adventures, a la Epic Mickey. I quickly realized I didn't have enough time to create a bunch of shaders, and scoped it down to its final iteration.

Overall, I really enjoyed my first Ludum Dare! I'm excited to rate other games, receive feedback, and try again next time!

Genres: platformer
Tools: Unity

Comments23

anael14 Dec 2015, 17:02
:) quite fun
jarrrgh14 Dec 2015, 17:03
I like the level transition and the colorful look.
eerongal
eerongal14 Dec 2015, 17:04
Fun little time waster! Gets a bit repetitive, though.
simoroshka
simoroshka14 Dec 2015, 17:10
I really like the idea! The mechanics are quite fun, although I don't think that 2 buttons suit this type of game. It ends quite abruptly for some reason.
teamross14 Dec 2015, 17:45
Cool idea!
I liked the simple and fun mechanics.
Nice art too! good job : )
r8berto14 Dec 2015, 17:46
Final score 867 on stage 23 :D. Had a really good time playing it, jumping on the slimes feels really good. Nicely done!
rockford
rockford14 Dec 2015, 17:53
I like! Rainbow island powered!
peterthehe
peterthehe14 Dec 2015, 17:56
Simple and fun mechanics
ripatti14 Dec 2015, 17:59
Simple and fun. Very like the music. But all levels are identical, so it's funny for not so long time.
pjimmy
pjimmy14 Dec 2015, 19:57
awesome! my favourite thus far, reminds me of old nintendo games, well done :)
SadSmile14 Dec 2015, 20:18
Fun game! Gets a little bit repetitive but this would be an easy fix with adding different enemies and stage types.

Could see this as a good mobile title ^^
nonetheless14 Dec 2015, 20:35
haha, the game is so stupid (no offense, in a good way) and so pleasurable :)
Like it, great job!
dmecke14 Dec 2015, 22:33
Nice arcade game. I like the story behind it.
dj_pale14 Dec 2015, 22:35
A little bit more work on the jumping physics would have been good. The punishment for being hit isn't too harsh. Other than that - fun little game.
Calciumtrice14 Dec 2015, 22:45
The change to colour after winning a level is very charming and cute.
JamesMowery18 Dec 2015, 00:06
I really enjoyed this game. It's very simple, but the atmosphere gives it a great feeling. Thanks for putting this together!
Aumni18 Dec 2015, 00:55
It's hard ! Interresting mechanics, does fit really well with the theme
ChuiGum
ChuiGum18 Dec 2015, 06:21
Pretty fun, I liked the music and the idea. Very innovative. Well done! c:
euske
euske18 Dec 2015, 06:55
I liked the jingle when finished a level.
alyphen
alyphen23 Dec 2015, 04:52
This had a really nice arcade-style feel to it. It took a couple of seconds to grasp the concept, but once I did, I was playing for a little while. It needs some sort of competition though, maybe local multiplayer or online highscores, to add replayability.
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