Ludum Dare #34compo
The Crazy Ball
'The Crazy Ball' is a "two control buttons game" made with a C programming library called raylib focused on videogames development. I developed a non aligned axis collision detection for circles and rectangles during the event and I decided to make a game based on it :D
Updated:
- Small physics collision bug corrected.
- Useless Exit button for Web build removed.
- Fixed shader incompatibility.
Objective:
- You have to create lines to collide the green square with the ball. You will earn more score if you use less lines and if you go fast!
Controls:
- Left mouse button - Create lines (2 clicks needed)
- Right mouse button - Delete line
My website: www.victorfisac.com
raylib website: www.raylib.com
Updated:
- Small physics collision bug corrected.
- Useless Exit button for Web build removed.
- Fixed shader incompatibility.
Objective:
- You have to create lines to collide the green square with the ball. You will earn more score if you use less lines and if you go fast!
Controls:
- Left mouse button - Create lines (2 clicks needed)
- Right mouse button - Delete line
My website: www.victorfisac.com
raylib website: www.raylib.com




Comments24
http://scr.hu/603v/at45g
- Really run with the sound idea, base level design around creating music
- Take out the scoring aspect and make the mazes more puzzely (if that makes sense) rather than a trial and error physics kind of thing. On that note,
- Add a bit more variety into the gameplay through things like zones where you can't place lines, or areas/enemies that kill the ball.
Like I said, I really enjoyed this, and would love to see what you do with this in the future
I was glad you only put 8 worlds in otherwise I might have been stuck playing all night long =D
Will check other games you made :)
Well Done!