
Ludum Dare #34compo
Tiny Chase DJ
An endless avoid-em-up in the vein of Super Hexagon or countless mobile games.
Play as CUBE, being _Chased_ by a scary octopus _DJ_ (offscreen) through an environment he finds increasingly _Tiny_.
Since this was my first LD I decided to err on the side of caution and make a game with a scope as small as possible. I got done with the core mechanics pretty early so I spent the last day and a half or so on polish and juice.
MacOS/Linux users should get a copy of LOVE 0.9.2 https://love2d.org/ to play this game.
level designs made in Aseprite http://www.aseprite.org/
font is ProggyTiny from http://www.proggyfonts.net/
music made in http://renoise.com/
name from http://videogamena.me/
Play as CUBE, being _Chased_ by a scary octopus _DJ_ (offscreen) through an environment he finds increasingly _Tiny_.
Since this was my first LD I decided to err on the side of caution and make a game with a scope as small as possible. I got done with the core mechanics pretty early so I spent the last day and a half or so on polish and juice.
MacOS/Linux users should get a copy of LOVE 0.9.2 https://love2d.org/ to play this game.
level designs made in Aseprite http://www.aseprite.org/
font is ProggyTiny from http://www.proggyfonts.net/
music made in http://renoise.com/
name from http://videogamena.me/
Genres: action
Comments14

Reggianito14 Dec 2015, 14:09
This one's pretty fun. It's probably not the most original way to use the theme(s) in a game, but it manages to sound good and look badass while doing so.

vrld14 Dec 2015, 19:36
Good mechanic, very polished, catchy music. Unfortunately, the controls are a bit too unforgiving for my taste. It is almost impossible to properly position yourself on a lane to fit through a tight passage. I think the game could work much better if the player would automatically lock onto the nearest lane. Otherwise a very solid entry.

josefnpat15 Dec 2015, 01:29
Nice job! It's got a solid feel and mechanics!
RainFrogs15 Dec 2015, 03:50
Music and visuals are well done and polished - I agree with vrld and think it might be better if it were lane based. Also I'm not entirely sure what the Left + Right shrinking mechanic accomplished.

Ayaya3315 Dec 2015, 14:42
Great game. This is the kind of thing I can imagine being very popular on mobile, you should release it there after Ludum Dare!
Android:
Missing some options (the h and b options), Highscore is broken
Windows:
Found a glitch where you can "lock" into a lane that is off the screen. This meant I could just pass everything. I can't replicate it though, so I think it was just perfect timing with pressing l+r and making the screen shake from hitting the side.
Android:
Missing some options (the h and b options), Highscore is broken
Windows:
Found a glitch where you can "lock" into a lane that is off the screen. This meant I could just pass everything. I can't replicate it though, so I think it was just perfect timing with pressing l+r and making the screen shake from hitting the side.
NickMakesGames15 Dec 2015, 15:25
It's a little plain, but understandable for your first entry into Ludum Dare. There is a nice level of polish on here, but I don't personally find the actual gameplay underneath to be terribly unique or interesting. It seems like you have what it takes to come back to the next Ludum Dare and make something really special, though, if you're willing to give it a shot!

zebi2415 Dec 2015, 18:27
Made it to 100! :D
Really addictive, well built and polished game.
Really addictive, well built and polished game.
Os_Reboot16 Dec 2015, 18:30
Game has a nice aesthetic. Good work with particles and animations. The music meshes nicely with the simplistic gameplay. Solid entry overall. Congrats!
Jacktheviper16 Dec 2015, 19:15
The presentation is really good, the visuals fit together, the music and gameplay speed complement each other nicely.
The controls are very difficult and somewhat float because the player can't really align with a lane, if you made the cube lock itself into the lane it moves to, it would feel much better.
The game could have a better pacing as well, most of the time difficult starts already at a high level and the player will certainly fail a few times before he can get used to the controls and this feels a bit unfair.
The controls are very difficult and somewhat float because the player can't really align with a lane, if you made the cube lock itself into the lane it moves to, it would feel much better.
The game could have a better pacing as well, most of the time difficult starts already at a high level and the player will certainly fail a few times before he can get used to the controls and this feels a bit unfair.
Adam Gould19 Dec 2015, 19:40
I was reminded of Super Hexagon. I liked the music and the retro art style. Very polished!

Dmitrix19 Dec 2015, 20:03
Looks and sounds really good.
Tosic1 Jan 2016, 18:40
Amazing! Kinda hard (to start) on android, but I liked it a lot :)
loveapplegames2 Jan 2016, 21:17
The music is cool!




It's hard to get in lane. Maybe it's part of the challenge but it feels near impossible to get it right.