Token Wars is an strategy game, in which you can change the job of every token, to make your army grow, level up and defeat your enemy. You control your army with the mouse, Left Click for selecting the Tokens and Right Click for change its jobs. The tokens can only move one space per click.
The graphics aren't good, of course, but it's a tile based game, what would be the point if they were? The game itself is good, in theory. The abilities charge too fast for me to micromanage better than the computer. the only way I won is by switching the first block to a sword and rushing the computer before they created their first unit.
WFinished this game in a first run. Opponent don't mind to defend his own spawners =( So 1 sword can just come and kill when other units defend your own spawners from attscks. Also, don't get any idea why player would move spawners, as this action effectively delays unit production without any real benefit.
Some interesting ideas in here. Movement resetting the action timer seems cool. Defnitely has a big growth element. It seems there's a strong snowball factor though where whoever gets a small advantage can snowball the fight in their favor without trying very hard.
Comments21
Not at once has understood, but then played 3 times.