- Coloured buttons will appear from the holes. - Click the coloured buttons with the correct mouse button/s to gain points. - LMB: Left Mouse Button - RMB: Right Mouse Button - BOTH: Both left and right mouse buttons at the same time - Clicking a button with the wrong mouse button will deduct points. - If there are no more empty holes, you lose!
Just a simple game because I didn't have much time this weekend.
Resfreshing, simple yet fun take on the two button concept, nicely made :) I think next time you could slow down how quickly the difficulty ramps up, this game gets hard fast!
What I liked: - Very tactile and satisfying game play - Visuals clearly convey which button to press - The panic and intensity when the board starts to fill up
What I think could be improved: - Difficulty ramps up too fast IMO, it seems like it would be impossible to get much further than 90
Extremely hard to play with a Mac trackpad xD (I just could not figure out a way to do both left click and right click at the same time)
Except from that, obviously I like the concept since our games are somewhat similar and the execution is quite nice, definitely trying it on a smaller grid (3x3) could be interesting (and keep the difficulty by increasing the pace ?)
Good concept. Well executed. Difficulty seems to ramp up uncontrollably though. I'm personally not a fan of games that force an uncontested defeat on me (feels like that's the case here). Good Job all in all though.
Comments12
- Very tactile and satisfying game play
- Visuals clearly convey which button to press
- The panic and intensity when the board starts to fill up
What I think could be improved:
- Difficulty ramps up too fast IMO, it seems like it would be impossible to get much further than 90
Except from that, obviously I like the concept since our games are somewhat similar and the execution is quite nice, definitely trying it on a smaller grid (3x3) could be interesting (and keep the difficulty by increasing the pace ?)
Good job
Could have been very addictive if the difficulty wasn't growing that fast.
During the game, the music starts with some lateness.
Nice concept. Nice take on the theme.
Good job :)