WiggleTwig

Overall★★★★★★★★★★2.46
Fun★★★★★★★★★★2.12
Innovation★★★★★★★★★★3.12
Theme★★★★★★★★★★3.72
Graphics★★★★★★★★★★2.12
Humor★★★★★★★★★★1.67
Mood★★★★★★★★★★2.13
Coolness★★★★★★★★★★51%
A veeeery simple game about being a sun and growing your plants.

The goal is to get as much energy as possible (sorry, no highscore implemented, and restart via exit!)

You move the sun with "M".

The sun has modes:
- normal, which makes the plants grow,
- "killer", which wilts the plants, but also kill critters that try to leech energy from your plants.

You can switch between the modes with the spacebar (two buttons, see?).

Critters will spawn at random intervals, more of them if you have more energy.

Plants will regrow completely from the roots, given the chance.

Sorry it's so basic (first time Jam entry). Have fun!

Comments11

Auroz16 Dec 2015, 20:49
Enjoyable game, got boring pretty quickly though. Maybe add some new mechanics over time to keep it interesting :)
Move127
Move12716 Dec 2015, 21:13
I like the idea of using the sun, since it will only move in one direction, so that two button mechanic makes sense.
monetai
monetai16 Dec 2015, 21:14
good at first, too long for the gameplay
dark_hunter16 Dec 2015, 21:43
Interesting concept, but try to find the time to put at least some music. Also it would be better if you don't have to wait alot.
Cluster Parable16 Dec 2015, 21:54
Good idea, controls and use of theme. I would recomend to make it more challenging. Keep going with this jams, my first time too and I enjoyed it a lot!
Japes16 Dec 2015, 21:58
Cool idea! One thing that would make it cooler would be if the monsters had health bars or something, so that you can see how effectively you're hurting them. Same goes for plants. I assume your position matters, but some feedback showing your area of influence, or whatever, would've been good.
tantumgames17 Dec 2015, 00:23
Good idea for theme. I like it.
DecayConstant
DecayConstant17 Dec 2015, 00:38
Neat idea for using both themes! :) I agree with Japes about the health meter though, it would've helped quite a bit.
Wevel
Wevel17 Dec 2015, 19:55
Interesting take on the two themes, seemed like the mechanics didn't develop but a good first Jam entry
Dayko21 Dec 2015, 16:13
Very cool ideas ! Too bad that it lacks feedbacks/depth to make it more enjoyable and understandable. (I liked the way plants orient and lose leaves though !)
Justin Mullin22 Dec 2015, 04:05
Hah! I love the plants all struggling to reach the light. It was pretty hard to figure out how to balance the modes of the sun, but I did manage to get quite a bit of energy.
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