Xtreme Crop Duster Simulator '82

Xtreme Crop Duster Simulator '82

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.71
coolness: 1.00
fun: 3.88
graphics: 4.07
humor: 3.15
innovation: 3.49
mood: 3.52
overall: 3.83
theme: 4.01
Xtreme Crop Duster Simulator '82 is a Commodore 64-style side scrolling flight simulator, made in 48 hours for Ludum Dare 34.

Controls are just up and down arrows on a keyboard, or up and down axis on a gamepad/joystick. Even though the in-game text all refers to keys, it's the most fun with a joystick.

This is my first compo entry - while I've done Ludum Dare three times before, each time I overshot my planned timeline and had to submit for the jam.

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UPDATE 1: 12:52AM EST 12/14/15

Had keyboard sensitivity wrong - must have made the edit in Unity in play mode so it didn't persist. Uploaded a fixed version.

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UPDATE 2: 3:30AM EST 12/15/15

Unity project settings were causing the default resolution to be 640x480 despite allegedly being set to default to native resolution. Should be resolved now, but either way the game should be resolution and aspect-ratio independent.

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UPDATE 3: 2:15AM EST 12/17/15

Linux and Mac builds now available! These are not as well tested as the Windows build, but have both been confirmed to launch and be playable on at least one system. Please let me know if you have any difficulties with them.

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UPDATE 4: 7:05PM EST 12/28/15

Launch script in Linux build didn't check architecture properly, resulting in "unknown architecture" error on some 32-bit machines. This should be resolved.
Found a bug?
Tell us on Discord