0-/-0

Overall★★★★★★★★★★3.48
Fun★★★★★★★★★★3.12
Innovation★★★★★★★★★★3.92
Theme★★★★★★★★★★3.42
Graphics★★★★★★★★★★2.65
Audio★★★★★★★★★★2.70
Mood★★★★★★★★★★2.73
Coolness★★★★★★★★★★54%
0-/-0, read as "Zero Does Not Equal Zero" or "Portal-no-Portal", is a game where you must navigate through levels while confined to a shape-shifting region that you control.

Controls:
Movement - WASD
Resize region - click & drag corners

Credits:
TheBlueGamer55 - Programming, Design, Sound
pigrocket - Art, Sound
jr1501 - Design
GenTel - Programming

Comments16

The Walking Kiwi19 Apr 2016, 02:18
Great game! I've seen a bunch already and this is the first one that looks like a winner!
Pestel Crew19 Apr 2016, 07:13
Awesome game! I think it has a greate potential so I'd like to see a full version)
B0pt1K19 Apr 2016, 08:42
I really really enjoyed playing this game. The concept here is brilliant, and I would love to see a full development of this game. Playing this game is very soothing.
Efmi_19 Apr 2016, 11:05
I loved that idea!
Jacksendary19 Apr 2016, 12:00
Sad that there are no music or sound. That was how it was for me at least. But that is ok.
This game was actually a nice, quicky small puzzles.
Paulgami
Paulgami19 Apr 2016, 12:17
This is a neat idea that I've never seen before. Loved the "ohhhh" moment in level 2 when I grokked the point of the mechanic.
JALgames19 Apr 2016, 12:41
I really like the conecpt and while I am usually not a big fan of puzzle games, I enjoyed playing this one. I noticed that sometimes, the corners did not really react well (they did not follow the cursor), but it was only mildly annoying :)
Hyve19 Apr 2016, 13:06
Very interesting, however I feel that the Mouse & Keyboard controls are a little disjointed and create gameplay still feels a little clunky, but I absolutely see why you've done with that design.

Best of luck!
mennchen22
mennchen2219 Apr 2016, 15:47
I love the game play idea, but no audio ;/. Well u got sound. And the game itself is cool.
Black Horn Studios19 Apr 2016, 16:07
Nice concept! Controls might get a bit frustrating but the overall sensation is good!!
johnbrynte
johnbrynte19 Apr 2016, 20:30
Nice to see a new and interesting mechanic! If you continue on this project I would suggest to add controls for moving a shape with the mouse, without resizing it step by step which got a bit tedious :)
Blobo
Blobo19 Apr 2016, 20:46
This is a really cool game! I like the idea, and it definitely makes me wonder what happens if three portals are in range? anyway, great work!
GenTel19 Apr 2016, 21:20
@Blobo If three portals are in range, priority goes to the two that were first in range, and the third one remains active for pairing but not connected to anything.

-GenTel
runvs
runvs30 Apr 2016, 18:00
Very nice entry. I like the puzzles in this game. Well done!
Tselmek
Tselmek7 May 2016, 08:37
I love this game, the mechanic is really interesting. I wish there was more levels to chew on but it's a jam after all. The resizing of the shapeshifting region sometimes felt a little clunky but overall the game feels pretty nice. There's potential for an amazing postjam game!

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