
Aether Crypt
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Update: Music made during the Jam added. If you believe it is a little dodgy, I understand so feel free to not rate the Audio in order to leave a fair score to the musician.
That was one tight of a jam this time around, due to a lot of organisation issues mainly. Hope you have some fun with this little game, I did quit the usual arcade habit and tried making something a bit more calm and metroidvania-ish apparently.
The creature you control is made out of Aether, a newly discovered atom that can, with enough negative charges collected through electrons, transform itself into an already existing atom or molecule. Find your way out by using your different abilities.
--- Keyboard ---
ZQSD/WASD or Arrow keys to move
E to switch transformations
Space to transform
--- Gamepad ---
D-pad to move and A to jump
Right and Left shoulder buttons to switch transformations
X to transform
Art and Code by Tselmek
Music by Cynicus
[25/04/2016] Fixed most of the big collision detection bugs
[30/04/2016] Fixed surface bug that would make the game crash when going fullscreen
That was one tight of a jam this time around, due to a lot of organisation issues mainly. Hope you have some fun with this little game, I did quit the usual arcade habit and tried making something a bit more calm and metroidvania-ish apparently.
Description ###
The creature you control is made out of Aether, a newly discovered atom that can, with enough negative charges collected through electrons, transform itself into an already existing atom or molecule. Find your way out by using your different abilities.
Controls (Gamepad recommended) ###
--- Keyboard ---
ZQSD/WASD or Arrow keys to move
E to switch transformations
Space to transform
--- Gamepad ---
D-pad to move and A to jump
Right and Left shoulder buttons to switch transformations
X to transform
Credits ###
Art and Code by Tselmek
Music by Cynicus
Changelog ###
[25/04/2016] Fixed most of the big collision detection bugs
[30/04/2016] Fixed surface bug that would make the game crash when going fullscreen