Yeah... I was quite tired at the end. So didn't have time for more levels or a proper ending. But was my first LD, so I'm just glad I got it submitted. Thanks for the comments guys. :)
I like the wall jump a lot - though it took me a shamefully long time to realize that the lizard could do it. It was very much an "oh, duh" moment when it happened.
Woah! Really solid platforming and I loved how you took the real-life animal abilities for inspiration as platforming mechanics. Also had cool visuals and music. I would turn down the sound effects just a bit so we can hear more of that great music!
Nice! I really like how it started out simple, yet got a lot harder at the end. I also liked how you managed to make the puzzles more interest by combining pickups.
This is very good. I wish there'd be more levels, as the last one clearly shows that there's a lot you can do with the mechanics. Cool entry, good job!
A great entry. Graphics and sounds are nice and retro. Physics are basic but OK. There's no indication that you can wall jump, I though I missed something. I liked it.
I really liked how you tutorialised each of the animals. It would have been cool to have one big level at the end that used all of the animals however I understand we only have a limited time to make these. I thought the game was really solid and I the variety of animals was very good with each one being unique. I could have played this for alot longer!
Cool stuff, nice one. Last level gave a good idea as to how "shapes" could all come together and was sad when it was the last level available. Talk about a tease! :)
Controls are too "loose" for me, which could be intended but really frustrates me usually when controls don't feel tight, especially on platformers.
In any case, it works, it does what it's meant to and it's not only fun in itself but shows that the idea could be expended further.
I really hate one-hand controls... it becomes difficult, which is why I chose arrowkeys + space. But next game I will add WASD controls for you guys. :)
The movement did not feel great, but I like the effects of the different shapes. Especially when you get the tiger in mid air and it speeds you up right away; that was fun.
Terrific little platformer. I enjoyed this so much I was sad when it was over so soon :( The music is lovely, and animations and mechanics feel great. Graphics are my kind of pixel art, representative without being stylized, low res, cute, and well animated. Good use of the theme, love the way you phased in the animal abilities over a few levels, great design. I'll be looking out for your next game!
Really cool entry! The mechanics right now seem more like a proof of concept, in that there's only really one path in collecting the powerups that lets you complete the level. So it would be nice to see this expanded with larger levels in which the player has to pick which order to collect the powerups in.
Hey, a very good entry! Too bad that the levels end at the most interesting point, but the mechanics are pretty nice and the shapeshifting idea is there. Good job :)
Really nice platform game. Controls were a bit slippy but other wise it is a solid entry. Gratz on submitting your first game! Really love the pixel art and the music was pleasant to listen to.
It's a simple concept that does the job quite well. I found the physics a bit slippery but I actually wanted more levels when it was done so it's certainly on the right tracks.
Pretty decent and addicting game. The music was great, the sounds not so much. I like the shapeshift concept where the different animals make you progress through out the game. The movement is a bit sensitive, but not too difficult. Good work :)
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WASD would have been a nice movement option.
I like the wall jump a lot - though it took me a shamefully long time to realize that the lizard could do it. It was very much an "oh, duh" moment when it happened.
Good set of powers.
Controls felt slightly squishy, but not bad.
Good entry :)
Also had cool visuals and music. I would turn down the sound effects just a bit so we can hear more of that great music!
Well done!
Graphics and sounds are nice and retro.
Physics are basic but OK.
There's no indication that you can wall jump, I though I missed something.
I liked it.
I only wish it could have used WASD.
Last level gave a good idea as to how "shapes" could all come together and was sad when it was the last level available. Talk about a tease! :)
Controls are too "loose" for me, which could be intended but really frustrates me usually when controls don't feel tight, especially on platformers.
In any case, it works, it does what it's meant to and it's not only fun in itself but shows that the idea could be expended further.
Nice one!
My only real complains is about the acceleration/decel of the character, but it's just a matter of taste!