Blob Tales

Blob Tales

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.40
fun: 3.61
graphics: 4.04
humor: 2.67
innovation: 3.18
mood: 2.86
overall: 3.43
theme: 3.64
Shapeshift your blobs into useful objects and lead them to castles in this cute puzzle platformer inspired by Lemmings. Walls will redirect other blobs, springs will launch them in the air, and bombs will get rid of the pesky soldiers. Conquer all the castles to take control of the whole world!

Pause is bound to Space key.

The game turned out rather heavy, so please be patient with the loading screen.

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01-05-2016 Edit: Finally got time to fix a bunch of minor UX stuff and annoying bugs. Post-ludum builds available below.

19-04-2016 Edit: As a temporary workaround for the progression resetting you can use a debugging feature still left in the game: pressing PgDown on the level select screen should unlock all 16 levels for you to play. I'll start working on a post-ludum set of fixes as soon as I can.

According to our level designer all maps are playable. If the obvious solution doesn't work try to abuse the physics bu... features. We'll likely keep working on this after the jam ends, so please do leave a comment about what you liked and/or what you hated.

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Main code, tea consumption and bug making by Rev

Art, graphic design and good ideas by Szasz

Level design and fussing about details by DeathTost

User interface and bug fixing by RaysAndLazors
Found a bug?
Tell us on Discord