Blobby Slime

Overall★★★★★★★★★★2.63
Fun★★★★★★★★★★2.46
Theme★★★★★★★★★★2.38
Graphics★★★★★★★★★★2.83
Coolness★★★★★★★★★★36%
Hi! My name is William and I made this game during this weekend with my friend Hugo, this is our first time doing anything using unity! We had to learn alot this weekend and it was also our first game ever, we are happy to have learned from it so much!

Comments15

gamesplusjames
gamesplusjames20 Apr 2016, 01:06
Nice job! I liked the aniimation in the intro!
uvwar
uvwar20 Apr 2016, 03:51
Was that a slime baboon?!
Weeping Rupee
Weeping Rupee20 Apr 2016, 23:18
Cool intro! Great effort for your first game too. Keep at it!
Srednuht20 Apr 2016, 23:22
Was a nice game for your first try! WD!
JJJANEE20 Apr 2016, 23:39
Awesome work! :D I wish I could make something like this my first try...
Mak
Mak20 Apr 2016, 23:45
Great job for a great experience, good thinking focusing in a proven format, as the endless runner, and I really liked the twist of having to use the mouse to collect the points.

As a little programming tip, I suggest you eliminate the vertical forces just before the double jump, it makes for a more cohesive and responsive doble jump.
Jadernak
Jadernak21 Apr 2016, 00:04
Wow an intro cinematic, nice! Wider perspective and faster speed would be my tips.
torcado
torcado21 Apr 2016, 00:33
ooh i like the intro! havent seen much of those in ludum dare. i do think you chose a strange control scheme, i think just colliding with the orbs should collect them
F4KETHIS23 Apr 2016, 00:28
Cool concept, I like having two different actions to manage with the endless runner platforming and keeping an eye out for all the orbs to click on. Definitely great job for a first timer! And great intro! Never see those in LD.

I did notice a bug with the jumping though, where If I was falling into a pit I could get out of it by just pressing jump enough times to slow my fall and start gaining altitude. I'd suggest setting a flag for when you're touching the ground that lets you jump, rather than just using the vertical axis to avoid this.
Tchaikovsky Lins23 Apr 2016, 02:11
Nice intro, well drawn, great choice regarding the music and nice mechanics. I liked the shape change with the jump. I'd indicate a progression of difficult, maybe increasing the speed or the amount of holes, nevertheless the game is great!

Great job guys! :D
JefePapaya
JefePapaya25 Apr 2016, 23:00
The clouds look really good
kalth.streil
kalth.streil26 Apr 2016, 16:52
OH! The jumping radioactive alien rabbit fell again :( This was kinda fun, very nice intro! It'd be funnier if it had some progression: more speed over time, for example. Music went off after a while btw, should be lopping :( --- First game ever? You are in a good direction, keep practising with Unity, and see you in the next LD? :D
Udell Games26 Apr 2016, 17:25
The double jump felt a little off to me. If I double jumped at the end of the arc I got way less height than if I double jumped right at the start of the arc. The game could also do with an infinite-runner esque gradual speed increase, and I'm not really seeing the shape shift there just because a sprite changes when you double jump. It has no effect on the mechanics or world at all.
Yword
Yword1 May 2016, 03:48
Really well done for your first game in Unity! And my score is 48...
avinashd3 May 2016, 02:10
Really cool, but the jump sizes are wildly inconsistent.

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