Cataway

Cataway

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.53
fun: 3.68
graphics: 3.39
humor: 3.41
innovation: 4.19
mood: 3.27
overall: 3.61
theme: 4.03
In this Game you don't play the protagonist of the story, but rather play the level itself. You have to change your shape in order to help the cat reach the fishes (that miraculously fly through the air). Oh also the cat is on the run from a dinosaur, so dont let him catch up :3

The Game can be played using the Webbrowser. Press F11 for Fullscreen!

(you could also use the embedded player, but we would love if you used the link below and played in fullscreen mode)

CONTROLS:

-Move your Mouse up and down to shape the terrain.

-To the right you see Fish-Indicators, and the more colorful they become the closer the Fish is.

-It is possible to "ride" the terrain very smoothly and get fast enough to bounce against the top of the screen (creating valleys)

-Experiment and have fun, there is no right or wrong way to play this game

This is our first Game-Jam entry ever and we really enjoyed the experience.

The topic "shapeshifting" was our least desired topic, because we just couldnt come up with a creative idea and it took us two hours to get our concept worked out. We even planned to build something similar to conway's game of life at some point, but we really can't recall how we ended up doing this concept instead. most likely (at 5 AM in the morning), someone dropped "TinyWings" into the conversation.. and we really liked the idea to try to make this work with shapeshifting the level instead of controlling the character. We are very happy with the finished project, and we see potential in the idea, but at the same time its not quite there yet and it lacks in many areas.

We hope you enjoy this happy and lighthearted game and let us know what you liked and disliked :)

The Team:

Programming: ColaColin, InstantKarma, justacookie

Graphics and Art: will be added when screen-names are known :)

The game is written in JavaScript/TypeScript/Phaser.io
Found a bug?
Tell us on Discord