
Continental Trade Route Association
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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"Continental Trade Route Association" (CTRA) is a game about, you guessed it, building trade routes. The idea is that you are the manager of a powerful company that manages all the kingdoms trading. You construct routes and buy traders for gold and they in turn will deliver goods between the cities and give gold to you. We wanted this game to be a very relaxed managing game and I think we are on a good way to achieve that. However, since our idea was very ambitious to start with, we have yet many things to do. We are both extremely happy with what we accomplished in such a short time scope though and we hope that the idea of what the game might be in the future intrigues more than just us.
In the meantime I hope you'll enjoy playing what we have so far!
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How to play and game mechanics:
Click on a city (with left mouse button) to start build a route. Everytime you click on the ground you'll create a new routepoint and you can curve it however you like. You have to end the route in another city. Be wary though, not only does building routes cost quite abit of gold, but if you construct a route, say over a mountain, this path will be very dangerous for your traders.
You can hire more traders to travel your routes. Once hired, they themselves will choose where they want to go and the most efficient way to get there. Different traders carry diffrent goods with variating quality (level).
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What we did wrong:
First of all, this games connection to the theme is quite vague. I mean, when we thought of the idea we said something like: "Well, the roads change shape... Right?..." The idea was also very ambitious which made finishing it in time quite impossible. So next time we will definetly work on the idea for abit longer before starting. We'll also try to prioritize the right things since we spent an awful amount of time on neat little things that the game as a whole could have done without.
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What we did right:
As a team we have never worked this efficiantly. Having a set goal made it alot easier to focus and actually make something. We've also learned alot during this Ludum Dare which was my first (Marcus) and Julius second. Over all, we're very proud of the work we did
Even though the game isn't finished we feel like we've accomplished alot. We think we've built a steady ground upon which we can continue to build and polish. We hope that you'll give it a try and see if it has potential. We are very thankful for any feedback given to us. Enjoy Continental Trade Route Association, thank you for your time and great work everyone who participated!
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How to play:
1. Buy a trader and watch what town the trader appears in.
2. Build a road to a neighboring town.
3. ???
4. Profit!
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Controls:
Right/middle mouse - Move camera
Scroll wheel - Zoom
Left click - Build roads
Axis-Aligned Studios, Marcus Karåker and Julius Häger
In the meantime I hope you'll enjoy playing what we have so far!
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
How to play and game mechanics:
Click on a city (with left mouse button) to start build a route. Everytime you click on the ground you'll create a new routepoint and you can curve it however you like. You have to end the route in another city. Be wary though, not only does building routes cost quite abit of gold, but if you construct a route, say over a mountain, this path will be very dangerous for your traders.
You can hire more traders to travel your routes. Once hired, they themselves will choose where they want to go and the most efficient way to get there. Different traders carry diffrent goods with variating quality (level).
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
What we did wrong:
First of all, this games connection to the theme is quite vague. I mean, when we thought of the idea we said something like: "Well, the roads change shape... Right?..." The idea was also very ambitious which made finishing it in time quite impossible. So next time we will definetly work on the idea for abit longer before starting. We'll also try to prioritize the right things since we spent an awful amount of time on neat little things that the game as a whole could have done without.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
What we did right:
As a team we have never worked this efficiantly. Having a set goal made it alot easier to focus and actually make something. We've also learned alot during this Ludum Dare which was my first (Marcus) and Julius second. Over all, we're very proud of the work we did
Even though the game isn't finished we feel like we've accomplished alot. We think we've built a steady ground upon which we can continue to build and polish. We hope that you'll give it a try and see if it has potential. We are very thankful for any feedback given to us. Enjoy Continental Trade Route Association, thank you for your time and great work everyone who participated!
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
How to play:
1. Buy a trader and watch what town the trader appears in.
2. Build a road to a neighboring town.
3. ???
4. Profit!
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Controls:
Right/middle mouse - Move camera
Scroll wheel - Zoom
Left click - Build roads
Axis-Aligned Studios, Marcus Karåker and Julius Häger