Ludum Dare #35compo
Dice Delve
Roll through a dungeon searching for the lost treasure!
Classic dungeon crawling shape shifted into something new. You and all the monsters are dice. Combat is as simple as landing next to a monster. Whoever has the higher number showing wins the battle!
Features:
Roguelite gameplay with a twist,
Full 3D,
Magic spells,
A barely coherent tutorial,
Live music played on the harp and penny whistle
Note: I fixed the stupid Tutorial bug. Try/false, what's the difference?!
Classic dungeon crawling shape shifted into something new. You and all the monsters are dice. Combat is as simple as landing next to a monster. Whoever has the higher number showing wins the battle!
Features:
Roguelite gameplay with a twist,
Full 3D,
Magic spells,
A barely coherent tutorial,
Live music played on the harp and penny whistle
Note: I fixed the stupid Tutorial bug. Try/false, what's the difference?!
Genres: role playing
Tools: Unity





Comments35
PS: The tutorial bugs the game and brings me back to the tutorial every time I press "Start".
I would add more variety of enemies and some power ups to increase the complexity of the strategy.
It is a good idea for LD and well executed!. Well done!
Nice work on the level generation! I couldn't find the edge - is the world infinite? A full-fledged roguelike is impressive work for 48 hours, well done!
Good stuff.
I could never imagine a so terrific aplication of this theme, plus the cool graphics and music and sfx! Congratulations a lot!