Disciple

by japes
Overall★★★★★★★★★★2.50
Fun★★★★★★★★★★2.10
Innovation★★★★★★★★★★2.65
Theme★★★★★★★★★★2.70
Graphics★★★★★★★★★★2.10
Humor★★★★★★★★★★1.89
Mood★★★★★★★★★★2.05
Coolness★★★★★★★★★★36%
After many years of hard training you have mastered both the SOFT and HARD styles of Kung-fu!

Now complete your final training to become a true shapeshifting master!

Survive the barrage of projectiles thrown at you to beat each level.

Timing is important!

keys:

hold i: morph to "soft" mode

hold o: morph to "hard" mode

w/s: deflect up/down when in soft mode.

d: punch when in hard mode.

You can only deflect in soft mode, and you can only attack in hard mode.

Punching doesn't work against bombs, and deflecting doesn't work against crates.

(Tip: Try to punch/deflect as the objects fly past your outstretched arm.)

Comments11

EstrelSteel20 Apr 2016, 00:08
Wasn't sure how to play. It worked fine but could have used more explanation.
Arvydas
Arvydas20 Apr 2016, 01:55
This is a good concept, just needs a bit more production to it :)
GrimGary20 Apr 2016, 02:19
Eh...I don't know what was happening, though I wanted to know. It seems I could maybe try to deflect things that were thrown at me...sometimes. Maybe.
KairosXIII21 Apr 2016, 02:45
Really took a while for me to figure it out what was going on here. The you add some details to the instructions?
TiByte
TiByte21 Apr 2016, 18:16
The game is working. The music is very annoying after a few seconds, maybe it could be a little more quiet.
pixel_maniacs
pixel_maniacs24 Apr 2016, 12:52
More explanation would be good. But when u get it it's fun to play. Good entry. Please have a look on my game, too.
tompudding
tompudding27 Apr 2016, 18:39
That was brilliant. A very simple idea, but really crisp execution that meant it was addictive and fun. Great job! I felt very chuffed with myself after completing level 9 :)
Venneque
Venneque27 Apr 2016, 19:00
http://i1.kym-cdn.com/photos/images/facebook/000/234/765/b7e.jpg <-- me on this game
Honestly, I have no idea how I sometimes survive pressing I, O, S and D simultaneously.
A good thing I don't have to rate the audio xD
Anyway, I've found the game fun and graphics beautiful somehow. It could be really good if it wasn't for the painful game mechanics, I mean the kind of storyline is cool, theme's respected and the global concept is nice.
Charzendat29 Apr 2016, 17:06
The idea is interesting and I can see the challenge of having to switch shapes and press the correct command key, kinda like patting your head and rubbing your belly. But I found the timing really frustrating. You have to be super precise on deflecting those balls, it could do with a bigger hit box. Also that music is seriously unpleasant, would of been better without it.
neondx4 May 2016, 09:09
even with the tutorial, i did not really understood how to play
abuzreq7 May 2016, 16:35
Good take on the theme.
The mechanic is good .I think I nailed the soft mode .But the controls for the hard mode were weird and I didn't understand when really should I press.
I liked the comments on the background wall.
Could have taken a more cooler setting (assuming you are not an art-less programmer like me) with a teaching master and cool animation for deflection :P

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