Geo Shift

by rantt
Overall★★★★★★★★★★3.46
Fun★★★★★★★★★★3.62
Innovation★★★★★★★★★★3.04
Theme★★★★★★★★★★3.81
Graphics★★★★★★★★★★2.69
Humor★★★★★★★★★★2.32
Mood★★★★★★★★★★3.36
Coolness★★★★★★★★★★44%
Find Shapes to Unlock new abilities, make it to the end of the maze.

Controls:

WASD/Arrows

Unlock abilities by collecting shapes:
Red Triangle: Jump (up)
Green Bowtie: Wall Jump(up when touching a wall)
Circle: Shrink (down)
Blue Triangle: Double Jump (up x2)

Tools Used:
coding: vim/tmux and Phaser.js for my framework
graphics: Pixly and Aseprite
sfx: bfxr
music: Otomata (http://www.earslap.com/page/otomata.html)

screenshot

Comments16

Halleflux18 Apr 2016, 03:02
Possible bug: You start out with being able to shrink down. Not sure if the was intended.

Simple, but still well made graphics.

Apart from that, solid platformer with basic, but still neat, mechanics. Well done!
urfbound
urfbound18 Apr 2016, 03:07
Great music, and a well-designed world. The abilities are cool and the controls are really smooth. Great job with the sound effects too. Awesome job for a two-day entry! If you were to run with the idea, I bet adding enemies or boss fights to riff on the metroidvania theme would be cool. Thank you for submitting a game! :D
rantt
ranttauthor18 Apr 2016, 03:20
Hey, thanks guys. And thanks Halleflux for finding that bug, one of those turn it off to test things I forgot to turn back on >.<
namrog84
namrog8419 Apr 2016, 01:48
moving platforms are way to slow, too much waiting, nice music, neato game!
Roan Contreras
Roan Contreras19 Apr 2016, 01:53
Played all the way until I saw the "U Win". I found a bug though, when you're in a movable platform (left/right, haven't tried the ones moving up/down) then you've pressed the down button (or turn yourself into a circle) you'll zip through below that moving platform. (I was about to fall into the red block LOL, glad I survived thanks to that hourglass shape :D)

I liked it otherwise, very fun and nice take with the theme!
Bonoshman19 Apr 2016, 01:59
I enjoyed it! Only issue I had was falling through one of the vertically moving platforms (it was going up and i was falling down). Other than that good game!
Larzan
Larzan20 Apr 2016, 17:46
Nice, a bit 'Thomas was Alone'ish, like it, plays well :)
LoneStranger
LoneStranger21 Apr 2016, 04:57
I couldn't get past the first green platform, as I fell through every time a few seconds after I hopped on it. We had very similar ideas for implementing the theme, which is amusing. I like your idea of using traditional platformer mechanics as the learned abilities. I'll come back later in case you fix the platform issue.
MayMakeGame
MayMakeGame21 Apr 2016, 12:17
Cute and simple! Just what i like!
terryg
terryg22 Apr 2016, 01:57
very nice and pretty calming :)
jacklehamster
jacklehamster22 Apr 2016, 04:19
Excellent entry. I liked how the same space was explored, but you could access different areas as you gain abilities.
I thought it took a bit long before getting the first ability though. In general in games, you want to show what's special about the game at the beginning.
GodsBoss22 Apr 2016, 11:58
Did not work for me - when using the very first elevator, I fell through it and into my death.
Ironhead22 Apr 2016, 18:59
Great implementation of the theme. The level was well put together and it was fun to complete. Well done!
zondarg
zondarg1 May 2016, 21:09
Very nice, minimalistic but enjoyable :D Liked it!
silkworm_sweatshop6 May 2016, 21:44
Simple and well designed, just wished there was a bit more content.
hazzahazzam
hazzahazzam8 May 2016, 02:18
Too slow and needs some music. Bug: When squashed by a moving platform you can clip the walls.

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