
Goo Away!
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Sadly, this time I noticed too late that Ludum Dare takes place, but the theme was just too cool to skip it. So I decided to make a quick prototype and submit it. Not fancy, not very good looking, actually I see it more as an exercise to learn about mesh deformation in Unity.
This game is based on the Mesh Deformation tutorial by Catlike Coding, and uses content from the Asset Store packages 'FX Fire Free', 'Cannon on a Platform', 'Wispy Skybox' and 'PBS Materials Variety Pack'; also there is no music and only two sound effects ('Popsicle Stick Pluck' by BluetoothBoy and 'cannon_boom5.wav' by ReadeOnly, both released under Creative Commons 0).
A short how to play section can be found on the start screen.
This game is based on the Mesh Deformation tutorial by Catlike Coding, and uses content from the Asset Store packages 'FX Fire Free', 'Cannon on a Platform', 'Wispy Skybox' and 'PBS Materials Variety Pack'; also there is no music and only two sound effects ('Popsicle Stick Pluck' by BluetoothBoy and 'cannon_boom5.wav' by ReadeOnly, both released under Creative Commons 0).
A short how to play section can be found on the start screen.