Holy crap that was mind-bending! Antechamber fan? Really cool game, but very, very short (at least, I think I made it to the end, not 100% sure...) But very awesome none the less.
Good concept but it was just the same rooms all over again. And no end. I think it would have been more fun if there was like different rooms and an end.
This. This is what people mean when they say "art game". That was a trip and a half.
At first I thought the concept of shifting the rooms by pressing a button was a bit weak, but the room where you walk around the pillar...fantastic. This is seriously a good mechanic, and you ought to explore it more in the future.
The ending was a complete trip. I assume you *purposefully* removed the background buffering? lol. It fit right in anyway, if it WAS just a bug
Wow. That was an interesting adventure. The game would lag intensely in some spots but I got through it. I loved the weirdness with the objects and I liked how the buttons would shift the world around. I also thought it was cool how the world would change as I moved.
Comments12
Well done!
At first I thought the concept of shifting the rooms by pressing a button was a bit weak, but the room where you walk around the pillar...fantastic. This is seriously a good mechanic, and you ought to explore it more in the future.
The ending was a complete trip. I assume you *purposefully* removed the background buffering? lol. It fit right in anyway, if it WAS just a bug
(the shapeshifting elements were very well done. Was fun to walk through the level. I'm still tripping)
Ending was the best part