Ludum Dare #35compo
Haunted Shift Mansion
Haunted Shift Mansion is a game were you play as a ghost.
Your mansion has been infiltrated by ghost hunters.
You must fight your way to the end and find the exits.
To fight of the hunters you need to mimic objects to gain abilities.
There are 4 mimic-able objects:
Bedside-Table - Can shoot lasers form the lamp and eject the drawer.
Oven - Shoots fire, big breath and small projectiles.
Potted plant - Shoots seeds and has a devastating close range attack.
Hunter - The hunted becomes the hunter, shoots lasers and has a vacuum.
WASD to move.
F to morph.
Q and E to attack.
Made using the unity engine, paint.net and bfxr.
This is also my first LD
Your mansion has been infiltrated by ghost hunters.
You must fight your way to the end and find the exits.
To fight of the hunters you need to mimic objects to gain abilities.
There are 4 mimic-able objects:
Bedside-Table - Can shoot lasers form the lamp and eject the drawer.
Oven - Shoots fire, big breath and small projectiles.
Potted plant - Shoots seeds and has a devastating close range attack.
Hunter - The hunted becomes the hunter, shoots lasers and has a vacuum.
WASD to move.
F to morph.
Q and E to attack.
Made using the unity engine, paint.net and bfxr.
This is also my first LD
Comments13

Gamescalation18 Apr 2016, 18:21
The idea of the game is very nice and charming, the graphics are fitting, and so is the sound (the effects are quite well and diverse, but there maybe could be a litte ambient music) The controlls are o.k., but it often is hard to climb ladders for some reason...
In terms of game design and fun I`d say for my taste, the ability objects (don't know what else to call them ^^) are too far from each other and backtracking can be a litte tedious... also, not being able to attack as pure-ghost is understandable, but annoying, considering I pressed F instead of E in several fights und thus lost my powers.
As Madball said, the enemies tend to attack in rather large numbers and their hitboxes sometimes don`t seem to work quite as they should... Anyway - once I discovered that you can shoot projectiles across several rooms through the doors, most enemies sadly weren't much of a challenge anymore.
But overall - for a 48 hour compo entry, it is indeed a nice game to play, that has some potential if worked on furthermore ;)
In terms of game design and fun I`d say for my taste, the ability objects (don't know what else to call them ^^) are too far from each other and backtracking can be a litte tedious... also, not being able to attack as pure-ghost is understandable, but annoying, considering I pressed F instead of E in several fights und thus lost my powers.
As Madball said, the enemies tend to attack in rather large numbers and their hitboxes sometimes don`t seem to work quite as they should... Anyway - once I discovered that you can shoot projectiles across several rooms through the doors, most enemies sadly weren't much of a challenge anymore.
But overall - for a 48 hour compo entry, it is indeed a nice game to play, that has some potential if worked on furthermore ;)

Mieeh18 Apr 2016, 19:02
Cool concept. A bit too hard in my opinion but i enjoyed the graphics alot. Great work!

tayl1r18 Apr 2016, 19:06
Pretty neat idea. I enjoyed lasering people with a spoky desk lamp.
Quique18 Apr 2016, 19:53
It's a good idea. If you correct some bugs in level design will greatly improve ;)
Red_Fan games20 Apr 2016, 00:30
Good graphics and gameplay!
Upwily20 Apr 2016, 13:39
Fabulous game idea. However, game mechanics could be improved, sometimes i was too op if i would not be noticed, other times it was really hard
state55020 Apr 2016, 13:46
I did encounter some bugs with the movement and getting stuck on walls but it's a very cute game.
dusho20 Apr 2016, 19:31
hard as hell...
sP0CkEr221 Apr 2016, 03:54
this had much potential but was just too hard so i never got any momentum - great effort for your first LD tho - nice work

WizzardMaker23 Apr 2016, 08:41
It's a great idea, but I think its missing work, the only thing I could disguise as was a the sink in the first room, and those enemys deal a lot of damage, a post-compo version would be great

puppetmaster26 Apr 2016, 18:09
Great game with cool concept. Learning curve is for me to high. Keep up the good work.

Rock Eaters5 May 2016, 23:58
super fun idea, cute graphics but its a bit hard to defeat this ghostbusters ^^ Good game really good mood






Controls are fine, but climbing ladders is awkward. Also, I think jumping should be with W.
I liked the idea of different props with different powers, but they are so far away from each other. If you don't like the prop you just picked up, you have to backtrack.
In conclusion, it looks like a fun idea, but I couldn't experience the whole game because of difficulty. And if I were to guess what did I miss, I would guess "just more ghost hunters". But for a first LD, it's a good game.