Ikarauraga

Overall★★★★★★★★★★3.04
Fun★★★★★★★★★★2.86
Innovation★★★★★★★★★★2.09
Theme★★★★★★★★★★2.67
Graphics★★★★★★★★★★2.73
Audio★★★★★★★★★★2.59
Humor★★★★★★★★★★2.07
Mood★★★★★★★★★★2.72
Coolness★★★★★★★★★★47%
Ikarauraga

A shooter in space.
Change shield to avoid bullets!
Supports Controllers.
We had a good time making it, we hope you'll have a good time playing it!
Made by Maxime Le Conte des Floris and Clement Stephano.

Enjoy!

Keyboard :

Arrows to move
Space to shoot
C to change shield

On xbox Controller

A to shoot
X to change shield
left stick to move

Comments23

paradxil19 Apr 2016, 02:14
Seemed like it could be fun but I could not figure out how to move my ship. Do you have to have a controller?
CyberAmbient19 Apr 2016, 02:15
Im...im sorry brow, but the controls don't work here...i can play it with keyboard?
Ramayanaauthor19 Apr 2016, 07:53
Yes for a reason I ignore only the controller works! We're going to fix it!
varuns19 Apr 2016, 10:02
Played with controller :D Nice work. BUT YOU REALLY SHOULD ADD KEYBOARD SUPPORT.
Monkey Foundry19 Apr 2016, 10:05
Controls didn't work, will play again after fix!
Monkey Foundry19 Apr 2016, 10:05
Controls didn't work, will play again after fix!
Crowbeak
Crowbeak19 Apr 2016, 10:05
When I see "supports controller", I don't assume "must use controller". I'll give this another look later.
Ramayanaauthor19 Apr 2016, 11:46
Controls fixed! Enjoy!
akirassasin
akirassasin19 Apr 2016, 12:35
No idea why OSX links to a .exe file. Very challenging :)
Ramayanaauthor19 Apr 2016, 12:38
My mistake sorry! Updated! ;)
EdoCreate
EdoCreate19 Apr 2016, 12:51
Interesting, but challenging
Crowbeak
Crowbeak19 Apr 2016, 13:44
Thank you for adding keyboard controls.

The game is okay; having the bullets turn to follow me made it far more difficult.
Yword
Yword20 Apr 2016, 14:15
Really cool mechanics like Ikaruga! Maybe it will be better if the bullet can be destroyed when collided with the shield. Well done!
Ramayanaauthor20 Apr 2016, 14:26
It was the idea at first but we ran out of time. ;)
Pantelis Petsopoulos20 Apr 2016, 16:32
Was a fun play! Would prefer it to be easyer but fun nonthless :P
TEAM-TIGER20 Apr 2016, 18:46
Dropped in to check out your game. nice fast controls!
Freank21 Apr 2016, 14:10
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
DuckTieTeam21 Apr 2016, 16:03
Cool game, old school style graphics and very challenging. You could have make more work on graphics and UI(sort of minimalist flat design, which is a trend, even though I love old school painting), and game would be much better, and even sellable on Steam.
arhpositive22 Apr 2016, 20:01
This was quite hard. 45 seconds was my best score. The bullet hell aspect was nicely implemented. It'd be interesting to see procedural waves, but I understand that such a thing is against the nature of bullet hell shooters.
ploerre22 Apr 2016, 20:02
Mac Version doesn't work unfortunately. (10.8.5 here)
Joror
Joror26 Apr 2016, 13:35
A bit too harsh on the learning curve there... Not everyone is a bullet-hell-lover. :D Gotta introduce your enemies slowly.
James Coote
James Coote26 Apr 2016, 16:38
For the PC / keyboard version, having c to change shields is really awkward to reach. I feel like maybe shift or ctrl or enter (using my right hand) would have been better. Or even just have autofire on and use space for changing shields (as why would you ever stop firing?). Must admit I don't play these types of games very often, so I found it quite hard at the start. Once I got going, I found it mostly easier to just dodge and shoot and forget about shield changes.

I feel like also, be nice to have some sort of trade-off between shield types. Like you're slower with one shield type, but can shoot more bullets or something?

Also, the music didn't really fit? It seemed quite low fi, whereas the game was all action..
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