Super spy Jack Shift can shape shift into furniture. Infiltrate the mansion of an evil millionaire, and use your shape shifting to hide from guards. But make sure you become a piece of furniture that fits with the decor of the room!
Team: Alex Klen (Programming) Emma Breen (Programming) Evan Chiu (Programming) Marjie Volk (Programming, Music) Sean Osman (Art) Steven Weiss (Music and Sound) Taylor Bergquist (Programming)
Nice one! This a fun take on the theme, and I like the visual style. Being able to pick up new things to shift into was a nice mechanic, though it could have been developed a bit more.
Pretty nice game and the shapeshifting as the stealth mechanic is clever. Would be interesting to see it expanded into a full game as this teaser has left me wanting more.
Running the linux version produced the following log (ommited file paths in the beginning). I only have one screen, not two, btw:
[...] displaymanager : xrandr version warning. 1.4 client has 2 screens displaymanager screen (0)(VGA-0): 1280 x 1024 Using libudev for joystick management
Importing game controller configs Aborted
The windows version did run in wine, didn't show any text though.
That's a smart mechanic ! Would imagine how it would expand to more decors
although I see a challenge in the possible confusion so maybe moving into other environments than houses (where it's perfectly suitable for most cases to be either a chair or a sink) and if you decided to stick with houses then then the decor style can be included (you can't put an aluminium chair in a Victorian classic study room) but then again that might cause confusion (except for interior designers maybe )
Very cute game. I liked it a lot, but I just wish it wasn't so short! Accumulating objects with the scanner would have been really cool to be expanded on. The time crunch gets to everyone though :) I enjoyed this a lot, even still.
As for your trouble with shift, I'd bet that you are not holding the shift button long enough. The sound effects for holding shift are a bit misleading, which has been confusing people. You need to keep holding it until a +1 appears.
I like the idea! It is funny because somebody had exactly the same at my game jam but we didn't do it. The music is nice! It would be really nice to have keyboard shortcuts for transformations.
haha PROP HUNT FEEEELZ!!! I have always fancied stealth type of games... I love it xD especially the great details on everything..
It could have been more awesome if the font used were also pixel-themed for consistency...
Level design and AI sophistication is dope!! NICEONE :D
F
Freank26 Apr 2016, 08:45
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35. Can you add your game on indiexpo.net ? (it's free) So we can include also your game in the video ;) p.s. write #LDJAM in the game's description
nice work~ music's change built a great rhythm change,let the new level more vivid~ besides a little bit short + when i shifting the guards will look at other directions.other all done great!and these pixel items really built very wonderful and full of design.
Comments19
[...]
displaymanager : xrandr version warning. 1.4
client has 2 screens
displaymanager screen (0)(VGA-0): 1280 x 1024
Using libudev for joystick management
Importing game controller configs
Aborted
The windows version did run in wine, didn't show any text though.
I liked the fact that you could 'learn' knew things to shift into, and that it helped you if you got caught a fair bit.
Great game!
Would imagine how it would expand to more decors
although I see a challenge in the possible confusion
so maybe moving into other environments than houses
(where it's perfectly suitable for most cases to be either a chair or a sink)
and if you decided to stick with houses then then the decor style can be included (you can't put an aluminium chair in a Victorian classic study room)
but then again that might cause confusion (except for interior designers maybe )
Good game overall, it was short though .
As for your trouble with shift, I'd bet that you are not holding the shift button long enough. The sound effects for holding shift are a bit misleading, which has been confusing people. You need to keep holding it until a +1 appears.
It would be really nice to have keyboard shortcuts for transformations.
It could have been more awesome if the font used were also pixel-themed for consistency...
Level design and AI sophistication is dope!! NICEONE :D
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description