Abstract: A very basic SDL/C++ (without OpenGL nor sound) 2D sprite-based puzzle game for Ludum Dare 35 jam (theme: Shapeshift), built for Windows-x86.
Features: - Requires keyboard. - No audio. - 20 levels. - You must discover the patterns to clear each level. - Increasing difficulty.
Work breakout (1 person): ~25h to write the game engine library. ~10h to write and test the game. ~4h to design 20 levels and draw the textures.
License: This source code and the assets are free software following the WTF public license: http://www.wtfpl.net/about/
How to use it: 1) Unzip the folder. 2) Install Visual C++ Redistributable for Visual Studio 2015 (x86), if you need it. 3) Run the executable file named LudumDare_v1.exe 4) Enjoy! My record score is 19724 points.
Know bugs: - Sometimes, if you resize the window, the background image and the symbol grid lose their alignment.
-- edgyeddy -- EOF
Comments4
V
ViliX6418 Apr 2016, 19:40
Took me a while to make it all work and probably needs a bit more graphical polishing, otherwise nice. :)
Comments4