Lich

Lich

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.71
coolness: 0.44
fun: 3.27
graphics: 3.68
humor: 2.82
innovation: 2.76
mood: 3.21
overall: 3.26
theme: 2.45
1388. A blue night for the brotherhood. The Cathedral has just been looted by the musketeers of the evil King Greedo IV. Only the high priest has survived, along with his darkest secret, long kept in the depths of the cathedral. Drunk in power by the taughts of the cursed tome, the high priest unleashes a creature feared by men and gods, the power to tear flesh from bone and body from soul. The Lich.

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CONTROLS:
MOVE: Click on the FLOOR to move.
SHOT: Press "Q/W/E/R" or Click on the FLAME icon to throw a soul fireball.
RISE: Press "Space" or Click on the HAND icon to resurrect a skeleton from a BLACK ASH.
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OBJECTIVE:
Avenge your brothers by ambushing the musketeers in dark alleys and turning them all into skeletons to form an epic undead army.

How many musketeers are you able to slain??

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OUR TEAM
Manu Saiz- Game Design/Production/Music.
Camila Nara Thornson - 2D art/2D animation.
Kilian Calo - Code.

www.Freesound.org - SFX
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Known issues - Features and tasks we had to cut "Because Production". We might finish them in the future if you guys like the game a lot ^·^
- Musketeer ashes not fitting ashes after death.
- Tutorial pops into our face right away (Wanted to add a consulting book asset)
- Lack of in-game lore presentation.
- Lack of strong foes for diffuculty curve.
- Pending solving some bugs with shooting.
- Navigation bug causing skelletons collision with Lich.
Found a bug?
Tell us on Discord