This is a simple puzzle game, where you must collect all the keys in the level and get to the door by changing the shape of your character. The flat line can sneak through low gaps, the square can push blocks, and the tall line can slink up ledges and boxes.
Made using mono game.
Constructive criticism is always welcome
Controls: --------- Arrow keys to move Z - Squash player X - Stretch player Enter - Restart level Escape - Quit Game
This is one of those entries thats so good its almost painful!
From the game boy era stylings to the wonderfully elegant design to the brilliant use of theme, there is so much going on in this submission!
I personally love that the old trappings of jumping are done away with, making you feel at first vulnerable and at a loss as how to solve what should be a simple problem. Then to have that replaced with the wonderful feeling of accomplishment as you grasp the mechanics. Its just awesome!
Really great job! Will definitely keep playing it! :D
Nice cohesive art style, absolutely FANTASTIC level design, fits the theme well. Only thing that keeps it from a perfect score was the lack of music. I'd like to see this on Steam with more levels, you're really good at it!
Whoa this is really clever! Too bad you didn't have time to polish up the audio side of things more, though. That AHA moment when you first slinky up the stairs is great! :D
F
Freank23 Apr 2016, 17:58
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35. Can you add your game on indiexpo.net ? (it's free) So we can include also your game in the video ;) p.s. write #LDJAM in the game's description
this was really cool! the puzzles were great, though i did get stuck for a bit at the second to last (?) one. very polished though, except for the boxes landing on the character
Very solid entry! I think theme is well played, also should I mention the art? It's great. Would be even better if you could add some music, but its not a big deal.
Really great work! The step-climbing animation is so adorable, it made me smile when I first saw it. I love the character's faces, too. The art is perfect.
The puzzle difficulty really surprised me. It ramped up really fast, and the levels demanded a lot of very precise planning or else you could easily get stuck. You're really forced to plan out your moves, unlike some other puzzle games where you only ever have to think 1 or 2 steps ahead and can just trial-and-error your way through. I enjoyed it, and managed to reach the end.
As other comments have mentioned, the only issue is the lack of music.
Anyways, fun game! I'd love to see this released as a mobile game with a bunch of different levels.
Funny, you found my game while i was actually browsing your game ^^ Man, you made me use all my smarts! I ran out. Very nice puzzle design, it was very fun and the concept is super cool. Perfect use of the theme. :)
Very nice game. Fantastic GameBoy-like graphics. Puzzles are interesting and they get challenging fast. The only thing that could make this game better would be the addition of music. Great job.
This is one of those entries thats so good its almost painful!
From the game boy era stylings to the wonderfully elegant design to the brilliant use of theme, there is so much going on in this submission!
I personally love that the old trappings of jumping are done away with, making you feel at first vulnerable and at a loss as how to solve what should be a simple problem. Then to have that replaced with the wonderful feeling of accomplishment as you grasp the mechanics. Its just awesome!
Really great job! Will definitely keep playing it! :D