I love the concept. Kindof a pikmin style feel to it. The graphics are cute, expeciallly swinging that little hand. It was really easy after i figured out what to do. Nice!
Interesting idea, though the enemies felt a little weak. Took me a while to realise how to make the guy jump too. Nice graphics, the shapeshift animations were lovely!
A nice and simple game! The 'follower' idea is good (and I liked the trap at the start). I think if you were to build on this game, it'd be nice if the forms had more unique functions - for example, maybe one form could blow the character upwards, one could create a shielded area around the McGuffin, etc.
Interesting little game. Perhaps a bit easy, since you can just go clear all obstacles/enemies before letting out your follower. Might be better if you can't phase through walls, or if the follower is always walking forward so you have some kind of urgency.
I liked the art style on the mcguffin, looks very smooth animation, however you might want to keep all assets at similar level of art detail, otherwise it looks very visually noisy.
Really fun compo entry, I especially loved the theme interpretation, the transformations are really nice. I enjoyed it and played until I finish it, which proves this game is fun to play.
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Perhaps a bit easy, since you can just go clear all obstacles/enemies before letting out your follower.
Might be better if you can't phase through walls, or if the follower is always walking forward so you have some kind of urgency.
I liked the art style on the mcguffin, looks very smooth animation, however you might want to keep all assets at similar level of art detail, otherwise it looks very visually noisy.
Music/sound effects would be good.