Morgana's Curse

Overall★★★★★★★★★★2.67
Fun★★★★★★★★★★2.07
Innovation★★★★★★★★★★2.13
Graphics★★★★★★★★★★3.88
Mood★★★★★★★★★★2.73
Coolness★★★★★★★★★★10%
Morgana's Curse is a casual exploration game set in a stained-glass world.

In this game Morgana le Fay has cursed four parishes by turning all of the villagers to rock and commanding her living-statue minions to guard over the land. However, in every parish there resides a set of four magical stones and if each of these is returned to the altar in the centre of the village the parish will be freed from the curse, and the path will be opened for the heroine to travel onward to the next parish - and closer to Morgana!

Music is from indiegamemusic.com - 'A knight Arrives' by Robert Shaw.
All other content was produced during LD35 by the team:
Ben Dennett
Gosia Jaracz
Martin Cooke
Phoebe Herring
____

P.S. we didn't have time to implement the mechanic which allows the heroine to shape-shift into different animal forms in order to overcome certain environmental hazards. We intend to add this as a post-jam version.

Comments8

mkghoster21 Apr 2016, 18:44
The main idea has potential in it, that's why it is sad that the shapeshifting is not implemented.
BubuIIC24 Apr 2016, 12:29
Nice Idea. Maybe there should be a bigger reward for freeing each village, maybe a new power so that you want to keep on playing.
forestgamer00729 Apr 2016, 04:19
80 is maximum points to get
Innovation: 4/10
Fun: 3/10
Theme: 0/10
Graphics: 6/10
Audio: 4/10
Humor: 0/10
Mood:6/10
Coolness: 1/10
Overall: 24/80
Good Game
AngerFork7 May 2016, 23:39
Great game, love the artwork. Would love to see where this goes from here, if anywhere.
AnaGF8 May 2016, 23:18
Art and audio are really good. I like the Morgana's theme.
It is a pity you could not implement gameplay, though. But I understand you had little time.
lanestp9 May 2016, 01:03
Gorgeous game, I wish the package was more complete but I think it is a really cool idea and nicely put together!
csanyk
csanyk9 May 2016, 14:04
The art design is wonderful, and I like the concept, but it's unfinished. Lots of potential, though.
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