
Nami No Mizu
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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This is my second Gamejam and i have to say im pretty happy with the results.
The game is set in a living room on an indoor waterfall. You have to transform the wooden Objects to guide the lily to it's pad. But watch out for dangerous objects!
Tools I used:
- Unity
- Blender
- Audacity
- Sounds were taken from this awesome Pack: http://www.sonniss.com/gameaudiogdc2016/
- Font: https://fontlibrary.org/en/font/railway-sans
Special Thanks to Marius Behnke for testing and choosing a name for the game!
Update (20.04.):
- Web and OSX Version added
- fixed a bug where the ball could move even though it wasn't clicked after a reset
Update (22.04.):
- Added a menu when clicking escape with quality settings
- General perfomance optimization
The game is set in a living room on an indoor waterfall. You have to transform the wooden Objects to guide the lily to it's pad. But watch out for dangerous objects!
Tools I used:
- Unity
- Blender
- Audacity
- Sounds were taken from this awesome Pack: http://www.sonniss.com/gameaudiogdc2016/
- Font: https://fontlibrary.org/en/font/railway-sans
Special Thanks to Marius Behnke for testing and choosing a name for the game!
Update (20.04.):
- Web and OSX Version added
- fixed a bug where the ball could move even though it wasn't clicked after a reset
Update (22.04.):
- Added a menu when clicking escape with quality settings
- General perfomance optimization