Nami No Mizu

Nami No Mizu

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.69
fun: 3.51
graphics: 4.12
humor: 2.12
innovation: 2.96
mood: 3.65
overall: 3.53
theme: 3.23
This is my second Gamejam and i have to say im pretty happy with the results.

The game is set in a living room on an indoor waterfall. You have to transform the wooden Objects to guide the lily to it's pad. But watch out for dangerous objects!

Tools I used:

- Unity

- Blender

- Audacity

- Sounds were taken from this awesome Pack: http://www.sonniss.com/gameaudiogdc2016/

- Font: https://fontlibrary.org/en/font/railway-sans

Special Thanks to Marius Behnke for testing and choosing a name for the game!

Update (20.04.):

- Web and OSX Version added

- fixed a bug where the ball could move even though it wasn't clicked after a reset

Update (22.04.):

- Added a menu when clicking escape with quality settings

- General perfomance optimization
Found a bug?
Tell us on Discord