Neon Level Switcher

Neon Level Switcher

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.00
coolness: 0.26
fun: 2.87
graphics: 2.87
innovation: 3.40
mood: 2.47
overall: 2.87
theme: 3.13
In Neon Level Switcher we have to survive by moving around a level to find a clean zone. Every few seconds the level on the background be switched to foreground and then, you will die if you were in a zone where now there is a wall.

Every time you survive a level, you will have less time to move around. You will hear a sound warning when there are 3 or less seconds, and a constant beeping when the switch times are lower than 3 seconds (party hard mode).

CONTROLS
*
WASD to move
J to select an option on the menus

CREDITS
*
- Developed by Xavier (Theck) Borrut
- Engine by Eduard (Nokto) Torras
- Chainmail Pyjama imageb by Cristina Charneco (http://crischarneco.blogspot.com.es)
- Music by Chris Zabriskie (http://freemusicarchive.org/music/Chris_Zabriskie/)

NOTES & KNOWN ISSUES
*
Java 8 is required
There is an error with physics calculations and sometimes you will die if you are moving next to a wall when the level switches.
The font used is too small. We usually scale the game x2 but I wanted to go to 800x600 and didn't have time to create a new al bigger bitmap font (needed to touch some parts of the engine to achieve it)
Found a bug?
Tell us on Discord