The music was good :) Default volume might be a little high but nothing that can't be fix on my end. Would of been nice to have a little enemy diversity that would give a bigger incentive to transform as them. Maybe by incorporating a rock paper scissor mechanic.
I didn't get the point to change for an ennemy, while I can fight them forever without changing. It would be better if something got wrong while keeping too long in the same robot (like slower moves, or limited ammo). But realisation is good, and excpet that little bug in web player with right-click, this still a fun game to play with. :)
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