Polygonzo

Polygonzo

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.56
fun: 2.33
graphics: 3.07
humor: 2.85
innovation: 3.33
mood: 2.67
overall: 2.82
theme: 3.48
Hit the rock to change it's shape. Try to fit it into the one given on screen.

Obviously the initial plans were more ambitious, but it turns out three days can pass rather quickly. It's our first jam and we made a mistake of working with an engine (Godot) that none of us had any previous experience with. At first it looked nice, but now I have to ask that question: who the heck thought dynamic typing would be a good idea? Enough said I've wasted the first day hunting floats suddenly turning into short ints.
Didn't have any time left for audio, but otherwise I'm almost satisfied with how it turned out.

Jakub Kuleszewicz - Graphics
Andrzej Przychodzień - Programming

UPDATE:
- Fixed improper UV mapping in level 5
- Added Linux support
Found a bug?
Tell us on Discord