Rectanguwarp

by felix20
Overall★★★★★★★★★★3.15
Fun★★★★★★★★★★3.21
Innovation★★★★★★★★★★3.42
Theme★★★★★★★★★★4.11
Graphics★★★★★★★★★★3.21
Audio★★★★★★★★★★2.59
Mood★★★★★★★★★★2.88
Coolness★★★★★★★★★★32%
Controls:
Left, Right: move
Space: jump
Down: cancel parachute
Z: change shape (once you have more than one)
R: reset (hold to clear checkpoints)
Y: disable particles (helps with framerate)

For best performance use a browser that supports WebGL
Made with Phaser (javascript).
I made everything for this during the Jam period, though I didn't have the full 72 hours to work.

screenshot

Comments16

FelixNemis
FelixNemisauthor19 Apr 2016, 03:27
Fixed a bug where one of the powerups doesn't spawn
okoto19 Apr 2016, 05:44
I especially liked the mechanics of the obstacles, but I did not quite like playing right = / . Tip : You may change the color of the arrow , it took me some good deaths to know where to go haha . cool art .
Nnnnneeeedddd19 Apr 2016, 05:44
Very nice game. Graphics were great, the game play felt mostly good. However, when you jump, you spend a little too much time in the air.
Khaoz_Fang19 Apr 2016, 05:45
Morphing stage is an interesting idea, but I don't know where to go..
Gyfis19 Apr 2016, 06:54
Figuring out what to do or where to go is pretty challenging. I really miss some kind of tutorial or menu. Anyway the game is pretty innovative and fun.
DanEEStar19 Apr 2016, 18:29
I try to like this game.
But I don't know what to do or where to go next when I have the parachute.
I also took me a long time to see the arrow at the start.
Are there more clues like that in the game?

I like the graphics of the game!
TeamScripta19 Apr 2016, 22:19
Props for making a game in Phaser! Great use of theme! Very smooth performance, worked great!
Lady Beardo19 Apr 2016, 23:38
Love the psychedelic quality!
psyxose20 Apr 2016, 08:44
Nice innovative game !
Arvydas
Arvydas20 Apr 2016, 17:35
Nice job, i think that a soundtrack or an ambience can really boost the mood of this game, the art style is original and cute!
Hyden20 Apr 2016, 18:56
I sucked at this, but it was fun xD
Larzan
Larzan21 Apr 2016, 10:05
Niiiice, i was thinging of shape shifting levels too, but unlike you i couldn't figure out how to actually do it. This is a great idea, well done, very inovative!
end3r
end3r21 Apr 2016, 20:39
It felt a little bit laggy for me, but it looks and plays really cool.
LOSTALLOY
LOSTALLOY22 Apr 2016, 08:24
I really liked the take on the theme!
LoneStranger
LoneStranger23 Apr 2016, 07:37
Controls didn't seem quite right for the type of split-second decisions needed to be made with the platform changes. I like the idea, but it was fairly frustrating trying to figure out the first part on the left.
KairosXIII28 Apr 2016, 03:53
The player felt very floaty, which gave the player too much time to adjust. Nice take on the theme, love the sound effects.

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