Controls: Left, Right: move Space: jump Down: cancel parachute Z: change shape (once you have more than one) R: reset (hold to clear checkpoints) Y: disable particles (helps with framerate)
For best performance use a browser that supports WebGL Made with Phaser (javascript). I made everything for this during the Jam period, though I didn't have the full 72 hours to work.
I especially liked the mechanics of the obstacles, but I did not quite like playing right = / . Tip : You may change the color of the arrow , it took me some good deaths to know where to go haha . cool art .
Figuring out what to do or where to go is pretty challenging. I really miss some kind of tutorial or menu. Anyway the game is pretty innovative and fun.
I try to like this game. But I don't know what to do or where to go next when I have the parachute. I also took me a long time to see the arrow at the start. Are there more clues like that in the game?
Niiiice, i was thinging of shape shifting levels too, but unlike you i couldn't figure out how to actually do it. This is a great idea, well done, very inovative!
Controls didn't seem quite right for the type of split-second decisions needed to be made with the platform changes. I like the idea, but it was fairly frustrating trying to figure out the first part on the left.
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But I don't know what to do or where to go next when I have the parachute.
I also took me a long time to see the arrow at the start.
Are there more clues like that in the game?
I like the graphics of the game!