Ludum Dare #35compo
SandShifter
Shift sand shapes to find your way through a series of challenges in a mysterious desert temple.
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If you're falling through the level, please make sure you've downloaded the latest version :)
Let me know if you think this game's mouse sensitivity needs changing!
If you run into any bugs, please let me know what version of the game you played so I can squash these bugs quickly for you :) (eg, "StandaloneLinuxUniversal_5.zip")
Feel free to tweet or DM me @llnesisll for bugs, too!
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Edit:
- bugfix for HTML5, fixed mouse not being re-captured properly after hitting Escape to unlock it.
- bugfix for falling through the floor. So many people falling through the floor. I wanted this game to have sand, not quicksand! D:
- bugfix of a bugfix: mouse cursor is now instantly requested to be captured by the HTML5 version - previously required a click before mouse cursor capture occurred.
- bugfix: Collisions. Collisions what are you doing? Collisions stahp.
===
If you're falling through the level, please make sure you've downloaded the latest version :)
Let me know if you think this game's mouse sensitivity needs changing!
If you run into any bugs, please let me know what version of the game you played so I can squash these bugs quickly for you :) (eg, "StandaloneLinuxUniversal_5.zip")
Feel free to tweet or DM me @llnesisll for bugs, too!
===
Edit:
- bugfix for HTML5, fixed mouse not being re-captured properly after hitting Escape to unlock it.
- bugfix for falling through the floor. So many people falling through the floor. I wanted this game to have sand, not quicksand! D:
- bugfix of a bugfix: mouse cursor is now instantly requested to be captured by the HTML5 version - previously required a click before mouse cursor capture occurred.
- bugfix: Collisions. Collisions what are you doing? Collisions stahp.




Comments69
The look of the sand is very nice and the game has some great puzzles.
Thanks for playing! I'm glad you liked my game :D
@Hyoga-3D
Thanks for trying out the web version - I totally missed that I messed up my code for capturing the mouse! I'll make a small update when I get home tonight, so the mouse gets captured correctly :) Thanks for your patience despite that bug!
Tried web version, at first it didn't lock the mouse, but then it did when I clicked on the middle of the play area.
Went through the floor on level 2 tho.
I'm guessing that later you get to place sand as well as pick it up. Nice take on the theme, could have done with some ambient sound though.
Good job. :)
It's a good platform for making some very nice puzzles.
Regardless it looks lovely and it's fun to play; maybe speed up the sand giving and taking mechanic (big blocks can take a while)
Stellar!
I did think the game was a little easy though, I wish there had been another level after the third one.
I'd recommend download it to play, since I found some problems with the pointer in the web version (even after the fix I read in the edit, somehow it isn't working for me)
Congratulations!!
I loved the art style, really suited the idea of shifting sand.
My only complaint is that it took a long time to walk between levels, ideally that could take less time.
Well done, a great entry!
But all in all well done.
The mechanics and level design rly done well, but when i walking to exit or new portal level, i got a little boring (its take a lot of time ;))
For 48 hours that's an impressive amount of work though, if you had only one more day to add interesting levels this would have made a top 25-worthy entry I think!
It's too bad you couldn't get sound in, but this is INSANELY impressive for a compo entry and I think you made the right choice in focusing on the visuals and mechanics.
I can't criticize for a lack of audio but I would like to mention that some ambient desert sounds or some faint music would make the atmosphere even more interesting.