Scrapshaper

Overall★★★★★★★★★★3.28
Fun★★★★★★★★★★3.44
Innovation★★★★★★★★★★2.91
Theme★★★★★★★★★★2.57
Graphics★★★★★★★★★★3.16
Audio★★★★★★★★★★3.08
Humor★★★★★★★★★★2.71
Mood★★★★★★★★★★3.29
Coolness★★★★★★★★★★46%
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Controls

WASD: Move
Mouse: Aim
Click: Interact, shoot
Scroll or R/F: Zoom

These are somewhat rebindable using controls.txt. You can also go to audio.txt to tweak audio volumes.

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Platforms

This uses Monogame, so it should run in Windows, some OS/X, and Linux. (Although there seems to be an issue with high-DPI displays on OS/X that causes mouse input to be wrong, making the game unplayable.)

On OS/X and Linux, you need a recent version of Mono to play the game! In a terminal, "cd" to the directory and run "mono LD35.exe". I haven't had test machines handy, so no guarantee it'll work.

The savegames go in your application data folder, so wherever "Environment.SpecialFolder.ApplicationData" leads. On windows, for example, this could be "C:\Users\31\AppData\Roaming\LD35-Scrapshaper\save.json".

If it crashes (there are a few things that I didn't get a chance to track down) don't worry too much: your amount of scrap is always saved as soon as you pick it up, and you will start from the last hut you visited.

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I spent most of my time struggling to implement things in Monogame plus a library I've been working on. There should be a full, playable game here, though.

The sparse sound effects are because there's no sound in space--all you can hear are impacts and engine noise. (Or, at least, that's my excuse!)

Have fun!

Comments16

adamprack
adamprack18 Apr 2016, 04:05
Hey, I enjoyed it! It's one of the more complete games I've played, and it has some neat stuff! I didn't immediately recognize what the huts were, but I'm glad I could use my dead enemies to restore my armor. It's a bit simple, but I enjoyed the combat--the enemies get pretty aggressive when there are squads of them camping out for you. I wish I could shoot a little faster, but it was neat! I liked the sound effects, though the mixing/leveling between them all is a bit off. Really nice work!
namrog84
namrog8418 Apr 2016, 04:53
Quite neat. I enjoyed it!
IcyLava
IcyLava19 Apr 2016, 11:21
Cool! I like how you can bounce your bullets off of walls, you can do some cool trick shots :D
I would've liked some more upgrades, some possible ones: fire rate, shoot more bullets at once, more bounces off walls, more speed, maybe even seeking bullets. The boss could've been a bit harder. Anyway, I liked it, good job :D
ratking
ratking19 Apr 2016, 13:22
Works very well, I would like to see it as a more expanded game with more different things to do (upgrades, enemy types). I was victorious!

The crashes are okay for a jam game, really (I only experienced them when dying). My only nitpick would be the lack of screenshake and particles!
Interface
Interface20 Apr 2016, 02:35
Cool stuff. This looks like a good candidate for a post-compo game. I did notice going back to a previous hut and then going forward again triggers the same enemies again.
ReactorScram
ReactorScram23 Apr 2016, 02:33
I am victorious! This was a fun game, I want to make one just like it.

There should be a small hit noise when the player hits an enemy though, or at least when an enemy dies. Otherwise I can't tell if I'm on target or not.
Romixal27 Apr 2016, 18:02
THO5E CУЯILLIC LETTEЯ5 ME55IИG ШITH MУ HEДD :)
TheCain28 Apr 2016, 20:26
It was fun.
My issues are there was no real penalty to dying, and only one upgrade.
jakass
jakass30 Apr 2016, 16:11
Nice game!
Joror
Joror1 May 2016, 19:58
Note: Required OpenAL to be installed to work (https://www.openal.org/downloads/)

Got a cool post-apocalyptic russian vibe somehow :D Nice shooter - some extra effects & enemies would be nice to spruce it up a bit.
the31
the31author2 May 2016, 00:39
Thanks for the notes that it needs OpenAL, and thanks for the link! Added it to the description to point people there.

Thanks for the comments, everyone, by the way. Really good to get feedback!
euske
euske9 May 2016, 07:42
Feature-wise it was pretty well polished. It worked smoothly on both Windows and Linux (with the basic Mono and OpenAL package installed). The auto-saving function and zoom by mouse wheel was pretty convenient too.

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