Ludum Dare #35compo
Shape Running
This game was created for Ludum Dare 35, theme: Shapeshift
So that is just what you do in this runner style game: change shape to match the obstacles so they will let you through. Otherwise...you'll just waltz right into them which you won't survive.
Controls: use your keyboards numeric keys (above your letter keys) 1 through 4 to change shape.
Have fun!
Created using:
- Unity 5;
- Blender (modeling);
- Pixelmator (2D stuff);
- ChipTone (http://sfbgames.com/chiptone/) for SFX;
- Garageband (music).
So that is just what you do in this runner style game: change shape to match the obstacles so they will let you through. Otherwise...you'll just waltz right into them which you won't survive.
Controls: use your keyboards numeric keys (above your letter keys) 1 through 4 to change shape.
Have fun!
Created using:
- Unity 5;
- Blender (modeling);
- Pixelmator (2D stuff);
- ChipTone (http://sfbgames.com/chiptone/) for SFX;
- Garageband (music).







Comments17
I do really like the psychedelic space atmosphere that is greatly supported by the art and audio sytle.
It would be nice if the track was generated randomly to be a little more diverse. Also, I don't really see the point of the brake button - instead it would be more fun if the speed can't be affected by the player, but the should be a little slower to have more time to react.