SHAPECYCLE
In SHAPECYCLE you have to travel as far as possible.
You can change the form of your -motor-shapecycle to pass obstacles.
Everything that you touches (except the floor and ceiling) will damage your bike.
Those are the default controls
* Move forward/backward
A, D
LEFT ARROW, RIGHT ARROW
* ShapeShift
LEFT CONTROL, LEFT SHIFT, SPACE
LEFT MOUSE, RIGHT MOUSE, MIDDLE MOUSE
* gamepads
vary too much to be securely described
* You might want to play the native version for your Platform
* You can use an X-Box Controller
* If you use a gamepad you should use the shoulder buttons for the ShapeShifting device
* The webplayer does not fit in very well, use the scrollbars to get the Unity full screen button on the lower right to play with maximum comfort
WAT?
* made for Ludum Dare 35 (Shapeshift)
Where?
* @chaosdorf <3 (thanks to all people who helped an supported us!)
Visuals
* ALL 3D models by @YukuruWusky (thank you!!1! <3)
* MineTurtle by @frogsicle7 \o/
* Textures were bought in the UnityAssetStore (except the MineTurtle!)
Audio
* most Soundeffects are from freesound.org
https://www.freesound.org
* Part of the GameOver sound is from @Dr_Stahl_SG
* UFO sound is recorded from mynoise.net
http://mynoise.net/NoiseMachines/spaceshipNoiseGenerator.php
* the web-build has a game breaking bug when it comes to not very well configured analog sticks on gamepads
* the web-build does not show the game logo O.o
You can change the form of your -motor-shapecycle to pass obstacles.
Everything that you touches (except the floor and ceiling) will damage your bike.
Controls ###
Those are the default controls
* Move forward/backward
A, D
LEFT ARROW, RIGHT ARROW
* ShapeShift
LEFT CONTROL, LEFT SHIFT, SPACE
LEFT MOUSE, RIGHT MOUSE, MIDDLE MOUSE
* gamepads
vary too much to be securely described
Play ###
* You might want to play the native version for your Platform
* You can use an X-Box Controller
* If you use a gamepad you should use the shoulder buttons for the ShapeShifting device
* The webplayer does not fit in very well, use the scrollbars to get the Unity full screen button on the lower right to play with maximum comfort
Credits ###
WAT?
* made for Ludum Dare 35 (Shapeshift)
Where?
* @chaosdorf <3 (thanks to all people who helped an supported us!)
Visuals
* ALL 3D models by @YukuruWusky (thank you!!1! <3)
* MineTurtle by @frogsicle7 \o/
* Textures were bought in the UnityAssetStore (except the MineTurtle!)
Audio
* most Soundeffects are from freesound.org
https://www.freesound.org
* Part of the GameOver sound is from @Dr_Stahl_SG
* UFO sound is recorded from mynoise.net
http://mynoise.net/NoiseMachines/spaceshipNoiseGenerator.php
known bugs ###
* the web-build has a game breaking bug when it comes to not very well configured analog sticks on gamepads
* the web-build does not show the game logo O.o
Comments9

toastedgames19 Apr 2016, 00:52
I was a fan of the graphics, very well done!
fistmaker19 Apr 2016, 00:56
Interesting take on the theme!
gglyptodon19 Apr 2016, 05:37
I may be biased... BUT THIS IS AMAZING!!!!!
And quite challenging (especially without gamepad) :D
And quite challenging (especially without gamepad) :D

plantprogrammer19 Apr 2016, 20:02
Great game.
Since I've had a peek during development, I just want to add:
Graphics and sound really work well together.
Graphics of the mineturtle don't blend in, but no one cares because MINETURTLE xD
Anyways, I'd love to see a soft, cyberish soundtrack and maybe some highscores (reached 300 with 103 shift power left or reached 300 in 3.76 seconds) being implemented.
Since I've had a peek during development, I just want to add:
Graphics and sound really work well together.
Graphics of the mineturtle don't blend in, but no one cares because MINETURTLE xD
Anyways, I'd love to see a soft, cyberish soundtrack and maybe some highscores (reached 300 with 103 shift power left or reached 300 in 3.76 seconds) being implemented.

mountainstorm25 Apr 2016, 13:36
Nice idea, a different take on shapeshift
DAT.NOT.MY.GAME!30 Apr 2016, 18:09
Nice game with many dimension shifting.
curtamyth2 May 2016, 22:01
Psst...you shouldn't ask for ratings on audio or graphics if they weren't all made during the 72 hours. Just an FYI.
alsantour2 May 2016, 23:17
extra points for sad trupmet :P




One thing I would have changed for myself was making the bike vertical movement faster (Top->Bottom Bottom-> Top). Overall a very good gameplay experience. +1