ShapeShifter is a one level mini sidescrolling platformer built with phaser & tiled.
after a night of frantic sleep deprivation, i woke up and started again .. here is what we ended with. hopefully people find it as much fun as i did, and get the idea behind it..
considering im a programmer, i think my attempt at 'pixel art' is a fair stab, and as time goes on, i might even get better!
-= THE GAME =- Navigate the hero "shape" around the cavern - collect the potions for the wizard and in the spirt of ludumdare - now go get some sleep!
Cool game. Try make the sounds a bit softer. I suggest you also work on level design and try to gradually introduce mechanics. I also missed some music :) Hope this helps.
Sound effects are a bit loud, but that's been pointed out a lot. You might also try to have a wider variety of pitches among your sound effects to help the game sound less 'screechy'. The pixel art is great though!
Nice job. Controls felt OK. Losing because I forgot the third potion seemed harsh. I should have been given the chance to scramble for the last one, even if I only had seconds to go.
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Other than that, a proper game :)