Nicely introduced puzzler mechanics, though it was a bit difficult to get between the beams on the last level! Also it seemed like it was mostly colour shifting rather than shape shifting
Since I encountered another Unity game that crashed, I wondered that the problem might be at my side. For others, I note that I need to start the game with „-force-opengl” switch, like this:
./LD35.x86 -force-opengl
Then it works properly.
So I loved the game! The music is very repetitive, though I understand that you didn't have time for that. (Since you were asking for a tool to make sounds in your blogpost, probably this was the first time you made music ever.)
Can't really say more – it's just great! If you polish it a little more and make new levels, I'd play it again.
I hope the „WON” level is supposed to be the ending, and not a puzzle that I couldn't solve. :D
Comments11
./LD35.x86 -force-opengl
Then it works properly.
So I loved the game! The music is very repetitive, though I understand that you didn't have time for that. (Since you were asking for a tool to make sounds in your blogpost, probably this was the first time you made music ever.)
Can't really say more – it's just great! If you polish it a little more and make new levels, I'd play it again.
I hope the „WON” level is supposed to be the ending, and not a puzzle that I couldn't solve. :D