SlimeShift

Overall★★★★★★★★★★3.00
Fun★★★★★★★★★★2.61
Innovation★★★★★★★★★★3.22
Theme★★★★★★★★★★3.52
Graphics★★★★★★★★★★3.52
Audio★★★★★★★★★★3.09
Humor★★★★★★★★★★2.88
Mood★★★★★★★★★★3.21
Coolness★★★★★★★★★★48%
A slime that can shift its form to eat and repel balls of energy.

A very rushed simple game.
You need to spawn slimes.
Wrong shape hitting the wrong energy ball generates an Evil Slime.
Game ends when the slime count reaches a max(30, 50 or 70).

Tools Used:
-Unity(game)
-Graphics Gale(pixelart)
-LMMS(music)

--------- Edit -----------

Controls and help:
-Up and Down change the height of the slime.
-Left and right change the shape
.
*Blue ball hitting slime will spawn a mini-slime.
*Black ball hitting slime will spawn an evil slime.
*Change shape to the slime with a hole to reflect black balls.
*Blue ball hitting a slime with a hole will also produce an evil slime.
*Red balls are bad overall... Just do your best to avoid them.

*The game ends when the total slime count gets hit.

Comments11

Aaranos
Aaranos18 Apr 2016, 03:10
Found my slimes kept getting hit by arrows. Was there a way to control them?

You should add controls to the description as well.
Broxxar
Broxxar18 Apr 2016, 03:16
Very confusing! But after my second try I was able to get a score of "OK, I Guess".
HawkSandwich
HawkSandwich18 Apr 2016, 03:25
Sort of boring, but everything was put together nicely so I couldn't give it a bad overall rating.
darksshadesauthor18 Apr 2016, 03:44
Thanks for the feedback!
You can't actually control the mini-slimes. Will add the controls to the description(only the arrow keys, really).
dylanwolf
dylanwolf18 Apr 2016, 04:23
Interesting concept. I like that as you generate more slimes, there's a management aspect of catching arrows. The pixel art is great.
Hyden18 Apr 2016, 04:35
A little bit confused as to what was happening at first, but I started getting the hang of it.

- Hyden
Reis Mahnic18 Apr 2016, 08:04
Like some others here, I was a bit confused, but did get the hang of it eventually. Once I understood, I had a really fun time.
I also really liked the art.
Berserker_Chris18 Apr 2016, 09:14
Many rules but after the first round of "What the ... i'am doing" its a cool game.
Cerno_b18 Apr 2016, 09:17
Very cute. Took me a while to figure it out. Without reading the manual I would have been lost. A little less repetitive music and more visceral audio feedback are my only points of criticism. Very well done.
egos18 Apr 2016, 10:53
Nice idea and well realized.
bytegrove23 Apr 2016, 11:29
It was a little too complex for me I think, maybe having the slime change colour as well, to match the arrows, would help? Anyways, nice music and graphics! :)

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