Squiggles

Squiggles

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.77
coolness: 0.36
fun: 3.32
graphics: 4.09
humor: 2.40
innovation: 3.58
mood: 4.14
overall: 3.84
theme: 3.74
---

LOADING TO PLAY ABOVE ISN'T INSTANTANEOUS — please be patient for a few seconds!

--

It's an exciting day for a tiny tadpole when a bottle with a mysterious figure inside crashes in the pond! Guide the two unlikely friends through ponds to get to the ocean - freshwater is no place for Squiggles the octopus! The tadpole might not be much help at first, but progressing and growing from the experience might see you to the end of the game - good luck!

--

Controls:

Alt = alternate between characters

Ctrl = make frog jump (on land only, water is for swimming, not jumping!)

Left mouse button = move the character

Right mouse button = interact

--

Credits

Programming; Ava Skoog and Morten Formo

Art, music; Marte Kvamme Strømmen

Level design; Marte, Ava

Twitter (please retweet Ava's pinned tweet about the game!)

@avaskoog

@thedjuske

@zbegra

-----

NOTES!

No sound effects this time.

Partially because we didn't have time in the end. Implementing dynamic audio for something so dynamic as this octopus in the final hour of the jam... Impossible.

Got started a bit but gave up as time was running out. But it was also difficult to even think of something fitting. Somehow music alone sort of fits this game.

See our previous entries for lots of sound design, tho!

-

Same goes for fancy dynamic camera and cutscenes and screenshake and stuff. We've done that in previous games but simply didn't have the time this time.

-

Also given the nature of the octopus, it can be a bit bug-prone. But it was an interesting experiment!

-

The tadpole was meant to do stuff to help, but we didn't really have the time. But don't worry — froglet and frog do help!
Found a bug?
Tell us on Discord