StealthShifter

Overall★★★★★★★★★★3.18
Fun★★★★★★★★★★3.11
Innovation★★★★★★★★★★3.18
Theme★★★★★★★★★★3.32
Graphics★★★★★★★★★★2.24
Humor★★★★★★★★★★2.68
Mood★★★★★★★★★★2.96
Coolness★★★★★★★★★★55%
StealthShifter is a text-based game (and my first c++ project), where you have to unlock the door to get to the next level. Avoid enemies by changing your appearance.

Commands:

UP - Move up
DOWN - Move down
LEFT - Move left
RIGHT - Move right
SHAPESHIFT - Change appearance
WAIT - Stand still
QUIT - Quit game

How to run the game:
Simply start the start.sh script (or start.bat on Windows)​ or execute "./StealthShifter start" in the console (if the script fails).

Changelog:

* Changed level 6 in order to make it possible to beat
* Fixed bug in "line of sight" code
* Finally compiled for Windows!!

Genres: puzzle

Comments14

euske
euske19 Apr 2016, 11:32
Despite its looks, this is a pretty exciting stealth game! Level 6 was the hardest to me. Good job.
xandy20 Apr 2016, 20:59
nice to see a text adventure in the game jam. cool mechanics idea!
unit684
unit68420 Apr 2016, 21:47
Tried to download the source but couldn't get it working properly on Windows. It kept crashing when trying to iterate through the m_enemies vector. Haven't rated it yet, will come back if you get a windows build working :)
Pickens Inc.20 Apr 2016, 22:15
This looks cool, please make the Windows build!
doomista20 Apr 2016, 22:25
Couldn't compile it with g++ for Windows...

Log:

$ g++ -std=c++11 $(find . -type f | egrep "(\.cpp|\.h)") -o stealth
./Entities/GridEntities/Enemies/Enemy.h:1:0: fatal error: can't create precompiled header stealth.exe: Permission denied
#ifndef SHAPESTEALTH_ENEMY_H
^
compilation terminated.
tmpxyz
tmpxyz22 Apr 2016, 10:31
It's an interesting puzzle game.
Somnium
Somnium22 Apr 2016, 16:16
Very nice puzzle game!

A single suggestion, would be to use the wasd-keys for movement - the udlr was a bit counter-intuitive for me, as I constantly triggered shapeshift while attempting to move down/south, or reversed left/right (due to the l/r key's relative positioning on the keyboard. Muscle memory is hard to defeat :-)

I liked how there were enough different mechanics, enemies and commands, to make the puzzles both varied and interesting.

I especially liked the levels where you had to take advantage of the terrain as well, to make the enemies "forget" you again.
PentaHelix
PentaHelix23 Apr 2016, 16:14
Awesome game, with a bit more work it could be an actual release. Level 6 doesn't seem to be solvable with only 2 mana.
Strike
Strike25 Apr 2016, 11:05
That's actually a good game. It would have been good to make the input not case sensitive, but that's a detail.
Chaserbrown
Chaserbrown25 Apr 2016, 20:10
Good job! The game was actually pretty fun, despite being text-based!
Cerno_b29 Apr 2016, 19:55
Wow, really unique little game. Reminded me of Nethack, but as a puzzle game. I liked it.

I wish you would have opted for a WASD control scheme. Using ULDR tied to pressing the enter key gets a bit tedious after a while.

Also adding PC speaker-like beep sound effects would be a treat.
JefePapaya
JefePapaya4 May 2016, 12:50
Nice game!
I'd rather not have to press enter after every command.

Kudos.
adrian09_014 May 2016, 13:31
Didnt expect to see a text game here.
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