Stitches

Overall★★★★★★★★★★2.40
Fun★★★★★★★★★★2.20
Graphics★★★★★★★★★★2.27
Mood★★★★★★★★★★2.47
Coolness★★★★★★★★★★22%
We didn't finish but we wanted to submit something anyway. We will have a post-jam build up on here fairly soon. We wanted to have more enemies and ability types and many of these were almost completed. We also wanted to have a coherent art style and a map that didn't make you sick to view but time got the best of us. The initial plan was to make a rogue-like game in which you killed enemies and picked up parts of them. After stitching them to your character, you would gain their ability.

Sorry for no mac version. It wouldn't let me build for it and I don't have enough time to do so.

It controls like a moba where right click is move and left clicking the enemy auto attacks them. After doing this you can click on the dropped body part and it will add itself to our character. Alt-F4 to quit.

screenshot

Comments7

jk5000
jk500020 Apr 2016, 10:09
The idea is good, but is very buggy.

You have change the name of the game data folder, it means that you can not play the game without changing the name of the folder. You can fix bugs like this after the jam ends, and you can still uplaod a mac version.
playgamesauthor20 Apr 2016, 21:19
I'll look into that. Was sort of dead after the Jam lol.
playgamesauthor20 Apr 2016, 22:57
It should be fixed now
DRGY21 Apr 2016, 06:48
Not the best game, but it was playable, anyway you should remove those *.pdb files they are useless for users and are really big.
MayankUnreal26 Apr 2016, 20:24
Nice concept its fun gameplay
rjhelms9 May 2016, 21:02
There's not much here, but I like the concept. I'd love to see a post-jam version if you ever get around to it.
TerraCottaFrog
TerraCottaFrog9 May 2016, 21:28
Seems like it could be good, but I'm only getting one enemy, then I just have a blank space to go around.
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