Temple Shifters

Temple Shifters

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.56
coolness: 0.84
fun: 3.80
graphics: 3.74
humor: 2.17
innovation: 3.64
mood: 3.55
overall: 3.93
theme: 3.15
A tile-based puzzle game in which you must help the ancient warriors perform their sacred ritual. Transform between the Warrior, the Ogre, the Phantom, and the Serpent, using their special abilities to interact with the environment around you and get the warriors to their goal.

A few of the puzzles have some major flaws that mean there's a super simple way of solving them. As a bonus meta-game, you can try to figure out how I *meant* for you to solve it!

Arrows to move. R to reset the level.

Tools used:

- Phaser (first time using this)

- Tiled

- Sublime Text 2

- Gimp

- Photoshop

- Ableton Live (and an M-Audio Axiom 49 MIDI controller)

Source (needs to be tidied up): https://github.com/sftrabbit/TempleShifters/tree/master

Things I wish there had been more time to do:

- Fix the puzzle flaws

- More puzzles involving formation movement

- More puzzles involving the blue character

- The render order (the characters appear above the tops of the walls)

- Some nice particle effects when shapeshifting

- Sound effects (moving, falling, level complete, etc.)

- More wall tiles so they connect together better

- Add environment details (actually had things in the spritesheet but didn't have time to add them)

- Level select

- Level names

All in all, however, a mostly successful second Ludum Dare for me!
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