This is a simple game, more like a prototype. As a small smiling caterpillar eat enough leaves and run to a safe space in time to learn the art of shapeshift.
This is my first ever entry for Ludum Dare, as first tries go it's small, it's stupid, I had fun (and learned how Phaser works), it's all that matters.
I wish I could record The Butterfly slip jig in a good enough quality to go with the game, but maybe next time.
The leaves are a bit too similar to the background (better if they where contrasting pink/purple) and I think they could need a bit of an animation of where they will pop up (so that you can plan your route a bit) Also when time is running out I think the game needs a bit of flashing text or something so you are aware that you need to go back to the ring. The HUD/text is a bit hard to read on the busy background, perhaps a yellow text with black outline popping up near the worm so you don't have to take your eyes of the "target" :)
Comments6
Try adding some music to increase the effect.