I enjoyed this. The first couple times I couldn't get passed 15 seconds. Then I was running in and out of them and forcing them to all bundle up. Got to 30 seconds with this strategy. I love being able to beat the crap out of them in the monster form. The health is a problem though. Maybe there should be another bar that measures how long you can stay in the monster state. Then to build it back up you kill enemies or collect drops/items. Unless you can make the enemy attacks less brutal.
Good concept for a game jam. I think it might work better if human form regenerates your health over time, instead of needing to attack, Almost make the game a attack/evade mode
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Difficulty seemed to go up too fast. Is it even possible to kill humans?
Is it me or you can't navigate the menus with the keyboard? Is a little frustrating when you play from it and have to switch to mouse!
Back to the game, maybe a little too short, but was fun nontheless.
See other example of top-downs to see what could have been done better.
No bugs but nothing special.