
The Friendzone
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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You crashed at your best friend's bed by a stormy evening, right after a drinking party.
Things became complicated since your friend suffer from some kind of restless sleep, making him constantly changing his "sleeping position"...
Being in the friendzone, you don't want to make things awkward for you two, so you have to keep your distances from her/him, at any price!
In this game, you have to avoid your troubled friend.
To do this, drag the hands/feet of your character and keep it as far as possible from the sleepy guy. A too long physical contact would end your night, and your friendship.
And obviously, don't think you can get away from the bed. What kind of friend are you?
Note that you can switch the characters by clicking on their head on the title screen.
This game was made in 2~3 days by 4 guys, straight from the RIX collective :
Arthur Knor & Thomas Le Goff - Art
Antoine Boellinger & Freddy Clément - Code
We didn't have time for sounds and music, sorry about that... Maybe we'll fix that in a more polished post-jam version (:
You'll find the Windows/OSX and HTML5/WebGL versions in the links below, plus an archive with the complete Unity project.
We hope you'll enjoy it :)
Things became complicated since your friend suffer from some kind of restless sleep, making him constantly changing his "sleeping position"...
Being in the friendzone, you don't want to make things awkward for you two, so you have to keep your distances from her/him, at any price!
In this game, you have to avoid your troubled friend.
To do this, drag the hands/feet of your character and keep it as far as possible from the sleepy guy. A too long physical contact would end your night, and your friendship.
And obviously, don't think you can get away from the bed. What kind of friend are you?
Note that you can switch the characters by clicking on their head on the title screen.
This game was made in 2~3 days by 4 guys, straight from the RIX collective :
Arthur Knor & Thomas Le Goff - Art
Antoine Boellinger & Freddy Clément - Code
We didn't have time for sounds and music, sorry about that... Maybe we'll fix that in a more polished post-jam version (:
You'll find the Windows/OSX and HTML5/WebGL versions in the links below, plus an archive with the complete Unity project.
We hope you'll enjoy it :)