The Ragdoll Show

Overall★★★★★★★★★★2.87
Fun★★★★★★★★★★2.67
Innovation★★★★★★★★★★3.00
Theme★★★★★★★★★★3.07
Graphics★★★★★★★★★★3.21
Audio★★★★★★★★★★2.92
Humor★★★★★★★★★★2.96
Mood★★★★★★★★★★2.69
Coolness★★★★★★★★★★62%
Try to pass through the obstacles changing the ragdoll's pose

Use the mouse to drag the joints

Now I'm working on post-compo version with 2Players mode, better lightning and minor changes on the ragdoll :)

Comments25

igrir18 Apr 2016, 09:17
Really hard! :D
whilefun18 Apr 2016, 12:20
This seemed impossibly hard for me. The mouse dragging was really slow, and I could only manage to get an elbow in the air before being hilariously smushed by the moving shape wall. Funny take on the theme :)
SmilingCat18 Apr 2016, 13:19
I was able to succeed at most of the shapes at least once, except for the LD35 shape. Very pretty environment for a compo game. Well done.

If I were to take this further, one of the first things I would do is make the ragdoll's body parts break away and fly off when they are hit.
StianTheDark18 Apr 2016, 19:48
No Linux version, can't judge.
TheDanielBerry18 Apr 2016, 20:13
Great job on an implementation of hole in the wall.
Mordokay18 Apr 2016, 20:22
Very hard game just because the ragdoll doesn't lift that much from the ground. Still when you get past the obstacle its a great feeling of accomplishment :)
hbocao
hbocao19 Apr 2016, 02:55
We had the same idea lol
Pretty hard, indeed! The controls feels weird.
MementoGames
MementoGames19 Apr 2016, 03:00
Ok, now commenting with the right account (I'm the hbocao).
Good luck to us! :)
EdoMiyamoto
EdoMiyamoto19 Apr 2016, 23:34
That must have been very hard to do in such a short time, and it's also very hard for me to beat this game !
gurkenlabs
gurkenlabs19 Apr 2016, 23:45
Is this game even beatable? :D
Very challenging, I liked it!
JefePapaya
JefePapaya19 Apr 2016, 23:51
I think maybe less gravity and faster shaping response would be more balanced for the 10 seconds you give the player.
kostasvs
kostasvs19 Apr 2016, 23:55
Other than the really numb controls (i stuck to the compo version), seems like a fun idea, especially if you evolved it into a party game with gamepads. Keep it up!
zaywolfe20 Apr 2016, 00:06
Really fun but I don't see the shapeshifting aspect
Ken Ichi
Ken Ichiauthor20 Apr 2016, 01:33
@zaywolfe thx :)
I try to use the shapeshift theme in another way: posing the ragdoll "shaping" it to pass through the wall.

I'll add an Troll mode where the wall are randomly assumes another shape after launch ;p
ployer
ployer20 Apr 2016, 02:38
wow that was hard. think i got the square only lol. great take on hole in the wall.
jk5000
jk500020 Apr 2016, 10:20
The idea is really great, but it too difficult to control the ragdoll.
blob
blob20 Apr 2016, 10:22
Successfully got zero points!
dsmeathers21 Apr 2016, 12:00
Good take on the theme, shame about the controls. I'm guessing you didn't make that ragdoll model in the 48 hours!
Ken Ichi
Ken Ichiauthor22 Apr 2016, 00:57
@dsmeathers: thx :) the controls is weird because I used the standard rigidbodydragger script from unity's standart assets (beucause I'm not really a programmer).
And yes... The 3d models (environment + character) was made in 48 hrs. The character model is a simple collection of deformed spheres and cylinders linked to the bones :)
Pixelaborate23 Apr 2016, 13:05
Cute idea, but the only one I could do was the square and it was by pure luck :p good job!
Louspirit
Louspirit23 Apr 2016, 13:38
Hi, good work for the character animation. It is a beautiful and unusual game.
Pietro Ferrantelli
Pietro Ferrantelli23 Apr 2016, 16:31
Solid 48 hours solo work, it looks like a big amount of work so I'm pretty impressed. I really enjoyed playing it, it's challenging but in a good way, I think. The setting is pretty funny and it features a great take of theme in a very unique and unexepcted way.
Imperial Unit27 Apr 2016, 13:03
I liked the concept and the nice variety of shapes included. I struggled fruitlessly as I tried to get the poor ragdoll into the '3'. The controls were a bit difficult, especially when I was trying to curl the ragdoll into a ball. With a bit of a control touch up, I could see this being a pretty fun couch/party game to play with a few mates.

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