This seemed impossibly hard for me. The mouse dragging was really slow, and I could only manage to get an elbow in the air before being hilariously smushed by the moving shape wall. Funny take on the theme :)
Very hard game just because the ragdoll doesn't lift that much from the ground. Still when you get past the obstacle its a great feeling of accomplishment :)
Other than the really numb controls (i stuck to the compo version), seems like a fun idea, especially if you evolved it into a party game with gamepads. Keep it up!
@dsmeathers: thx :) the controls is weird because I used the standard rigidbodydragger script from unity's standart assets (beucause I'm not really a programmer). And yes... The 3d models (environment + character) was made in 48 hrs. The character model is a simple collection of deformed spheres and cylinders linked to the bones :)
Solid 48 hours solo work, it looks like a big amount of work so I'm pretty impressed. I really enjoyed playing it, it's challenging but in a good way, I think. The setting is pretty funny and it features a great take of theme in a very unique and unexepcted way.
I liked the concept and the nice variety of shapes included. I struggled fruitlessly as I tried to get the poor ragdoll into the '3'. The controls were a bit difficult, especially when I was trying to curl the ragdoll into a ball. With a bit of a control touch up, I could see this being a pretty fun couch/party game to play with a few mates.
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If I were to take this further, one of the first things I would do is make the ragdoll's body parts break away and fly off when they are hit.
Pretty hard, indeed! The controls feels weird.
Good luck to us! :)
Very challenging, I liked it!
I try to use the shapeshift theme in another way: posing the ragdoll "shaping" it to pass through the wall.
I'll add an Troll mode where the wall are randomly assumes another shape after launch ;p
And yes... The 3d models (environment + character) was made in 48 hrs. The character model is a simple collection of deformed spheres and cylinders linked to the bones :)